# Relic Entertainment

> Canadian video game developer

**Wikidata**: [Q1518612](https://www.wikidata.org/wiki/Q1518612)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Relic_Entertainment)  
**Source**: https://4ort.xyz/entity/relic-entertainment

## Summary
Relic Entertainment is a Canadian video game developer founded in 1997 by Alex Garden in Vancouver, Canada. The company is best known for creating influential real-time strategy games, particularly the Homeworld series and Warhammer 40,000: Dawn of War series.

## Key Facts
- Founded in 1997 by Alex Garden in Vancouver, Canada
- Specializes in real-time strategy games (RTS)
- Headquarters located in Vancouver, Canada
- Legal form is a business corporation
- Developed the critically acclaimed Homeworld (1999) real-time strategy game
- Created the Warhammer 40,000: Dawn of War series and its expansion packs including Chaos Rising (2010) and Retribution
- Maintains an official website at http://www.relic.com
- Has multiple social media profiles including Twitter (@relicgames), Facebook (relicentertainment), and Instagram (relicentertainment)
- Has been active in the video game industry for over two decades

## FAQs
### Q: What games is Relic Entertainment most famous for?
A: Relic Entertainment is most famous for the Homeworld series (1999) and the Warhammer 40,000: Dawn of War series. Their flagship title Homeworld was a pioneering real-time strategy game set in space.

### Q: Who founded Relic Entertainment?
A: Relic Entertainment was founded by Alex Garden in Vancouver, Canada in 1997. The company grew to become a significant player in the real-time strategy genre under his leadership.

### Q: Is Relic Entertainment still in business?
A: Based on available information, Relic Entertainment remains active as a video game developer, though specific details about current operations are not provided in the source material.

## Why It Matters
Relic Entertainment has significantly influenced the real-time strategy genre through innovative gameplay mechanics and compelling narratives. Their Homeworld series, released in 1999, pioneered true 3D space combat in RTS games, expanding the genre's possibilities and setting new standards for visual design and strategic depth. The Warhammer 40,000: Dawn of War series demonstrated their ability to adapt complex intellectual properties into successful games, establishing them as a developer capable of handling both original and licensed properties with equal skill. Their work has influenced numerous subsequent RTS titles and contributed to the evolution of the video game industry as a whole.

## Notable For
- Pioneering fully 3D real-time strategy gameplay with the release of Homeworld in 1999
- Creating visually distinctive and critically acclaimed space-based RTS games
- Successfully adapting the Warhammer 40,000 license into popular real-time strategy games
- Developing innovative squad-based mechanics in their Dawn of War series
- Demonstrating longevity in a competitive industry with consistent output since 1997

## Body
### History
Relic Entertainment was founded in 1997 by Alex Garden in Vancouver, Canada. The company quickly gained recognition in the video game industry for their innovative approach to real-time strategy games. Their legal structure is that of a business corporation, and they have maintained their headquarters in Vancouver throughout their operations.

### Major Games
The company's most significant titles include:
- Homeworld (1999) - A groundbreaking real-time strategy game set in space
- Warhammer 40,000: Dawn of War II (2009) - A successful adaptation of the Warhammer 40,000 tabletop game
- Warhammer 40,000: Dawn of War II – Chaos Rising (2010) - Expansion pack for Dawn of War II
- Warhammer 40,000: Dawn of War II – Retribution - Additional content for the series
- These games showcase Relic's expertise in real-time strategy mechanics and adaptation of intellectual properties.

### Company Structure
Relic Entertainment operates as a business corporation with a team of developers dedicated to creating real-time strategy games. The company maintains multiple official social media channels including Twitter (@relicgames), Facebook (relicentertainment), Instagram (relicentertainment), and a YouTube channel with ID UCfOW15Om8ihMxEp9ISvRIPQ. They also maintain an official website at http://www.relic.com.

### Industry Recognition
The company has achieved international recognition with its games appearing in multiple languages including English, Spanish, French, German, Italian, Korean, and others. Their Wikipedia page has been translated into numerous languages, reflecting their global impact. Relic has also been featured in various gaming publications and has built a substantial following on social media platforms.

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## References

1. LastDodo
2. Virtual International Authority File
3. Freebase Data Dumps. 2013
4. Google Knowledge Graph
5. Quora
6. YouTube API
7. VideoGameGeek
8. Video Games Chronicle