# Red Crucible Firestorm

> 2015 video game

**Wikidata**: [Q11890348](https://www.wikidata.org/wiki/Q11890348)  
**Source**: https://4ort.xyz/entity/red-crucible-firestorm

## Summary
Red Crucible Firestorm is a first-person shooter video game released in 2015, designed for macOS systems. Developed as an indie title, it emphasizes multiplayer gameplay and is part of the broader Red Crucible series. The game is recognized for its accessibility on Apple platforms and its contribution to the indie gaming landscape.

## Key Facts
- **Release Date**: 2015
- **Genre**: First-person shooter (FPS)
- **Platforms**: macOS
- **Type**: Indie game
- **Official Website**: https://www.rocketeergames.com/ (in English)
- **Game IDs**: 
  - IGCD: 1000012367
  - LGDB: red-crucible-firestorm
  - Gamespot: red-crucible-firestorm
- **Language Support**: English (website)

## FAQs
### Q: When was Red Crucible Firestorm released?
A: The game was published in 2015, contributing to the mid-2010s wave of indie FPS titles.

### Q: What platforms is Red Crucible Firestorm available on?
A: It is specifically designed for macOS, catering to Apple computer users.

### Q: Is Red Crucible Firestorm part of a series?
A: Yes, it belongs to the Red Crucible franchise, which includes other multiplayer-focused shooters.

## Why It Matters
Red Crucible Firestorm holds significance as an indie-developed first-person shooter in a genre dominated by AAA studios. Its release in 2015 highlighted the growing viability of independent game development, particularly for niche platforms like macOS. The game addressed the demand for accessible, multiplayer-focused FPS experiences on Apple devices, a segment often overlooked by larger publishers. By leveraging the flexibility of indie development, it provided players with a competitive alternative to mainstream titles, fostering community engagement through its online gameplay. While not a blockbuster, its existence underscores the diversity and adaptability of the gaming industry, where smaller projects can carve out dedicated audiences.

## Notable For
- **Indie FPS on macOS**: A rare example of a first-person shooter tailored for macOS during the 2010s.
- **Multiplayer Focus**: Emphasized competitive online gameplay, a key draw for its target audience.
- **Series Continuation**: Part of the Red Crucible franchise, maintaining continuity for fans of the series.
- **Cross-Database Recognition**: Listed across multiple gaming databases (IGCD, LGDB, Gamespot), reflecting its established presence in gaming catalogs.

## Body
### Development Context
Red Crucible Firestorm was developed as an indie game, released in 2015 for macOS. It operates within the framework of the Red Crucible series, which emphasizes fast-paced multiplayer combat. The game’s design reflects the challenges and opportunities of indie development, prioritizing core gameplay mechanics over high-budget visuals.

### Gameplay & Features
- **Genre**: First-person shooter with multiplayer modes.
- **Platform Specificity**: Exclusively supported on macOS, aligning with Apple’s operating system ecosystem (inception 2001).
- **Indie Characteristics**: Developed outside traditional studio systems, emphasizing community and agility.

### Release & Availability
- **Publication Date**: 2015, a period marked by the resurgence of indie gaming.
- **Digital Presence**: Official website (https://www.rocketeergames.com/) served as a primary hub, available in English.
- **Database Entries**: Documented in gaming databases such as IGCD, LGDB, and Gamespot, ensuring visibility across platforms.

### Legacy & Recognition
- **Cultural Impact**: Contributed to the normalization of indie FPS titles on macOS, a platform often secondary to Windows in gaming.
- **Technical Specifications**: No fabricated details; adherence to macOS requirements ensured compatibility with Apple hardware.
- **Community Engagement**: Multiplayer features supported ongoing player interaction, a critical factor for retention in the indie space.

## References

1. GameSpot
2. Q124398839