# Real-time VR Strategy Chess Game using Motion Recognition

> Research article (Journal of Digital Contents Society, 2017) · cited 11× · AI/ML

**Wikidata**: [openalex:W2736582799](https://www.wikidata.org/wiki/openalex:W2736582799)  
**Source**: https://4ort.xyz/entity/real-time-vr-strategy-chess-game-using-motion-recognition
