# Real-Time GPU-based SPH Fluid Simulation Using Vulkan and OpenGL Compute Shaders

> Research article (2018 4th International Conference on Science and Technology (ICST), 2018) · cited 11× · AI/ML

**Wikidata**: [openalex:W2900994426](https://www.wikidata.org/wiki/openalex:W2900994426)  
**Source**: https://4ort.xyz/entity/real-time-gpu-based-sph-fluid-simulation-using-vulkan-and-opengl-compute-shaders
