# Re-textualizações (Série A)

> creative work by Pedro Barbosa

**Wikidata**: [Q132204059](https://www.wikidata.org/wiki/Q132204059)  
**Source**: https://4ort.xyz/entity/re-textualizacoes-serie-a

## Summary
Re-textualizações (Série A) is a generative literature work created by Pedro Barbosa using the ReText software engine. This creative application demonstrates an early fusion of literature and technology through its innovative text generation approach.

## Key Facts
- Re-textualizações (Série A) is a creative work by author Pedro Barbosa
- Published in 1988 with printed matter as its distribution format
- Classified as both creative work and application software
- Uses ReText as its software engine
- Written in Portuguese programming language (Q42979)
- Identified with ELMCIP ID: 10495
- Categorized under generative literature genre

## FAQs
### Q: What is Re-textualizações (Série A)?
A: Re-textualizações (Série A) is a generative literature application created by Pedro Barbosa that uses the ReText software engine. It represents an early example of literature created through computational methods.

### Q: Who created Re-textualizações (Série A)?
A: Re-textualizações (Série A) was created by Portuguese author and developer Pedro Barbosa. The work was published in 1988 and represents an innovative blend of literature and programming.

### Q: What programming language was used for Re-textualizações (Série A)?
A: Re-textualizações (Série A) uses programming language Q42979, which is Python. This was used in conjunction with the ReText software engine to create the generative literature application.

### Q: How is Re-textualizações (Série A) distributed?
A: The distribution format of Re-textualizações (Série A) is printed matter, indicating that while it was created using software tools, it was ultimately presented in traditional physical format.

## Why It Matters
Re-textualizações (Série A) represents an early and significant example of generative literature, demonstrating how computational tools can be used to create literary works. Published in 1988, this work was ahead of its time in exploring the intersection between literature and technology. By using ReText as its software engine, the work shows how programming languages could be harnessed for creative purposes, expanding the boundaries of what literature could be. This piece is particularly important in the context of digital humanities and electronic literature, as it exemplifies how technological innovation can inspire new forms of artistic expression.

## Notable For
- Pioneering work in generative literature created nearly 35 years ago
- Unique fusion of literature and programming using ReText software engine
- Early example of electronic literature with both creative and application dimensions
- Published in Portuguese, contributing to multilingual digital literature landscape
- Recognition in ELMCIP database for contributions to electronic literature practice

## Body
### Creation and Publication
- Created by Pedro Barbosa in 1988
- Published as printed matter despite its computational origins
- Represents one of the earlier works in the generative literature movement

### Technical Implementation
- Uses ReText as its software engine
- Implemented in programming language Q42979 (Python)
- Functions as both creative work and application software

### Classification and Documentation
- Officially classified as generative literature
- Catalogued in the ELMCIP database with ID 10495
- Recognized as both a creative work and software application

### Cultural and Literary Context
- Written entirely in Portuguese
- Demonstrates early use of computational methods in literature
- Represents intersection of technology and creative writing
- Shows how programming tools can generate new literary forms