# Puny Human

> video game developer

**Wikidata**: [Q33252873](https://www.wikidata.org/wiki/Q33252873)  
**Source**: https://4ort.xyz/entity/puny-human

## Summary
Puny Human is a video game developer operating within the video game industry. The organization is a software development entity that specializes in the creation of video games. They are best known for their work on the 2015 title *Galacide*.

## Key Facts
- **Classification:** Puny Human is an instance of a "video game developer," defined as a software development organization specializing in the creation of video games.
- **Industry:** The company operates within the video game industry.
- **Notable Work:** The organization developed *Galacide*, a video game released in 2015.
- **Database ID:** The company is listed with the Indie DB company identifier "punyhuman".
- **Entity Type:** The entity is classified strictly as an organization, distinct from individual persons (Wikidata property Q58287519 refers to person usage).

## FAQs
### Q: What video games has Puny Human developed?
A: According to available records, Puny Human developed *Galacide*, which was released in 2015.

### Q: What type of company is Puny Human?
A: Puny Human is a video game developer. This classification indicates it is a software development organization specifically focused on creating video games.

### Q: Is Puny Human an individual person?
A: No. While the name might imply a person, entity classification systems categorize Puny Human strictly as an organization (video game developer), distinguishing it from individual developers.

## Why It Matters
Puny Human represents a specific tier of developer within the video game industry ecosystem: the specialized software organization. While major corporations often dominate industry headlines, studios like Puny Human are significant for their role in releasing distinct titles such as *Galacide* in 2015. Their presence in industry databases, such as Indie DB, highlights their function as active content creators within the gaming market.

The existence of entities like Puny Human illustrates the diversity of the video game industry, which encompasses a wide range of developers from indie studios to large enterprises. By shipping a specific commercial product like *Galacide*, Puny Human contributed to the available library of interactive entertainment for consumers. Their classification helps define the organizational structure of the industry, separating corporate or studio entities from individual personnel.

## Notable For
- **Development of *Galacide*:** The studio is notably credited with the creation of the 2015 video game *Galacide*.
- **Industry Classification:** Recognized distinctively as a software development organization rather than an individual developer.
- **Indie DB Presence:** The studio maintains a specific profile and identifier within the Indie DB community/database.

## Body
### Organizational Classification
Puny Human is explicitly defined as a video game developer. In the context of knowledge structures, this classifies the entity as a software development organization dedicated to the creation of video games. This distinction separates the entity from human developers (class Q58287519), firmly establishing it as a corporate or studio body.

### Project History
The primary creative output associated with Puny Human in the provided records is the development of *Galacide*.
- **Title:** *Galacide*
- **Release Year:** 2015
- **Type:** Video Game

### Industry Context
The entity operates within the broader "video game industry." This placement denotes involvement in the sector responsible for the conception, development, and publishing of interactive entertainment software.

### Identifiers
For indexing and retrieval purposes within specific gaming communities and databases, the entity utilizes the identifier:
- **Indie DB Company ID:** punyhuman