# Progressbar95

> casual video game with the goal of filling a progress bar

**Wikidata**: [Q106436174](https://www.wikidata.org/wiki/Q106436174)  
**Source**: https://4ort.xyz/entity/progressbar95

## Summary
Progressbar95 is a single-player casual and retro video game where the primary objective is to fill a progress bar. Released for Microsoft Windows on September 8, 2020, the game is also available on Android and macOS. It is an indie title that simulates historical operating system interfaces, distributing digitally via platforms like Steam and Google Play.

## Key Facts
- **Title:** Progressbar95 (also known as Progressbar 95, Progressbar, or pb95).
- **Release Date:** September 8, 2020 (Microsoft Windows version).
- **Genres:** Casual game, retro video game, indie game.
- **Game Mode:** Single-player video game.
- **Platforms:** Microsoft Windows, Android, macOS.
- **Distribution:** Steam (App ID: 1304550), Google Play, and GOG.
- **Steam Deck Compatibility:** Verified as "Great on Deck" for Steam Deck hardware.
- **Languages:** Supports English, French, Italian, German, Spanish, Polish, Russian, Ukrainian, Brazilian Portuguese, and Turkish.
- **Media:** Active community presence on Reddit (r/Progressbar95) and Fandom.

## FAQs
### Q: What is the main objective of Progressbar95?
A: The core goal of the game is to fill a progress bar. It is classified as a casual video game that tasks the player with completing this loading mechanic.

### Q: Is Progressbar95 available on mobile devices?
A: Yes, the game runs on the Android operating system in addition to desktop platforms like Microsoft Windows and macOS.

### Q: Does the game simulate specific operating systems?
A: Yes, the game features segments inspired by historical operating systems. It includes parodies such as Progressbar 95, Progressbar 98, Progressbar 2000, Progressbar Wista, and Progressbar 7.

## Why It Matters
Progressbar95 serves as a niche but significant example of "meta-casual" gaming, turning a mundane user interface element—the loading bar—into the central gameplay mechanic. By combining casual gaming loops with a distinct retro aesthetic, it appeals to nostalgia for early computing environments (specifically the Windows 95 through Windows 7 eras) while remaining accessible to modern audiences.

The game matters within the indie ecosystem as a successful digital download title that bridges mobile and PC markets. Its availability on Steam and verification for the Steam Deck indicate technical optimization for modern PC gaming standards, while its presence on Google Play ensures wide mobile accessibility. The development of specific "operating system" versions within the game (such as "Progressbar Meme" or "Progressbar XB") demonstrates a detailed engagement with tech history and internet culture, making it a notable entry in the simulation/casual genre.

## Notable For
- **Unique Gameplay Loop:** Centers the typically passive experience of a "progress bar" as the active player objective.
- **Retro Simulation:** Features detailed parodies of specific OS eras, including Progressbar 3.14 (based on Windows 3.1x) and Progressbar Wista (based on Windows Vista).
- **Cross-Platform Availability:** Successfully distributed across desktop (Windows, macOS) and mobile (Android) ecosystems.
- **Steam Integration:** Maintains a "Great on Deck" verification status for portable PC gaming.
- **Multilingual Support:** Offers localization for ten distinct languages, including Brazilian Portuguese and Ukrainian.

## Body

### Development and Release
Progressbar95 was published as a casual indie game with a digital download distribution format. The title launched on Microsoft Windows on September 8, 2020. It is identified as a single-player video game that utilizes the "retro" genre to invoke the aesthetics of 1990s and 2000s computing.

The game is accessible via major digital storefronts. On Steam, it is tracked under application ID 1304550. It is also distributed through Google Play for mobile users and has a presence on GOG and Lutris.

### Gameplay and Environment
The gameplay is defined by the Wikidata description as a "casual video game with the goal of filling a progress bar." The environment mimics the graphical user interfaces of classic operating systems. The structured data indicates the game includes specific parts or levels modeled after various Windows iterations:
- **Progressbar 3.14:** Based on Windows 3.1x.
- **Progressbar 95:** Based on Windows 95.
- **Progressbar 98:** Based on Windows 98.
- **Progressbar 2000:** Based on Windows 2000.
- **Progressbar Meme:** Based on Windows ME.
- **Progressbar XB:** A distinct version included in the game classes.
- **Progressbar Wista:** Based on Windows Vista.
- **Progressbar 7:** Based on Windows 7.

The game also references Mac OS operating systems within its class structure.

### Technical Specifications
The game supports a wide array of languages as of March 2022, including English, French, Italian, German, Spanish, Polish, Russian, Ukrainian, Brazilian Portuguese, and Turkish. It is compatible with the Steam Deck, having received a verification reference as "Great on Deck" in April 2023.

External identifiers for the game include:
- **RAWG Game ID:** progressbar95
- **IGDB ID:** progressbar95 (ID: 198477)
- **HowLongToBeat ID:** 74489
- **VGList Video Game ID:** 38176

## References

1. Steam
2. GameSpot
3. [Great on Deck](https://store.steampowered.com/greatondeck)
4. Q124398839
5. GOG Dreamlist