# Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning

> Research article (2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), 2019) · cited 33× · AI/ML

**Wikidata**: [openalex:W2995782662](https://www.wikidata.org/wiki/openalex:W2995782662)  
**Source**: https://4ort.xyz/entity/procedural-generation-of-quests-for-games-using-genetic-algorithms-and-automated-planning
