# Problem-solving for STEM learning: navigating games as narrativized problem spaces for 21st century competencies

> Research article (Research and Practice in Technology Enhanced Learning, 2016) · cited 82× · AI/ML

**Wikidata**: [openalex:W2480906604](https://www.wikidata.org/wiki/openalex:W2480906604)  
**Source**: https://4ort.xyz/entity/problem-solving-for-stem-learning-navigating-games-as-narrativized-problem-spaces-for-21st-century-competencies
