# Predicting students’ flow experience through behavior data in gamified educational systems

> Research article (Smart Learning Environments, 2021) · cited 18× · AI/ML

**Wikidata**: [openalex:W3213626294](https://www.wikidata.org/wiki/openalex:W3213626294)  
**Source**: https://4ort.xyz/entity/predicting-students-flow-experience-through-behavior-data-in-gamified-educational-systems
