# Playful-consumption experiences and subjective well-being: Children’s smartphone usage

> Research article (Entertainment Computing, 2020) · cited 43× · AI/ML

**Wikidata**: [openalex:W3087491229](https://www.wikidata.org/wiki/openalex:W3087491229)  
**Source**: https://4ort.xyz/entity/playful-consumption-experiences-and-subjective-well-being-childrens-smartphone-usage
