# Perpetual Entertainment

> former American video game developer and publisher

**Wikidata**: [Q7169533](https://www.wikidata.org/wiki/Q7169533)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Perpetual_Entertainment)  
**Source**: https://4ort.xyz/entity/perpetual-entertainment

## Summary
Perpetual Entertainment was a former American video game developer and publisher based in San Francisco. The company operated in the video game industry after being founded in 2002.

## Key Facts
- Founded in 2002 in the United States
- Located in San Francisco, serving as company headquarters
- Operated as both a video game developer and publisher
- Part of the broader video game industry sector
- Classified as a video game developer organization
- Had a single Wikipedia language edition (English)
- Maintained a Quora topic page under "Perpetual-Entertainment"
- Carried Freebase ID /m/051qq9

## FAQs
### Q: What type of company was Perpetual Entertainment?
A: Perpetual Entertainment was a former American video game developer and publisher that operated in the video game industry. The company was involved in both developing and publishing video games.

### Q: When was Perpetual Entertainment founded?
A: Perpetual Entertainment was founded in 2002 according to available records.

### Q: Where was Perpetual Entertainment located?
A: The company was headquartered in San Francisco, United States.

## Why It Matters
Perpetual Entertainment represents part of the broader ecosystem of American video game developers that contributed to the growth and evolution of the gaming industry in the early 2000s. As both a developer and publisher, the company participated in the dual aspects of game creation and distribution that characterize many successful gaming enterprises. While no longer operating, companies like Perpetual Entertainment helped shape the competitive landscape of the video game industry during a period of significant technological advancement and market expansion. Their work contributed to the diverse portfolio of gaming experiences available to consumers during their operational years, and understanding their role provides context for the industry's development trajectory.

## Body
### Company Classification
Perpetual Entertainment operated within the video game industry as a specialized developer and publisher. The company was classified specifically as a video game developer, which encompasses organizations that create video games for consumer use. This classification places them within the broader software development sector focused on interactive entertainment.

### Geographic Operations
The company maintained its headquarters in San Francisco, positioning itself within one of America's major technology hubs. This location provided access to talent, funding opportunities, and industry networks that were crucial for success in the competitive video game market.

### Timeline and Status
Founded in 2002, Perpetual Entertainment entered the video game industry during a period of rapid growth and technological advancement. The company is now described as "former," indicating that operations have ceased or the company has been dissolved or acquired. The company's existence spanned a significant period of evolution in the gaming industry, including the transition between major console generations and the rise of new gaming platforms.

## References

1. Quora