# PerfectGoal

> 2009 video game

**Wikidata**: [Q2070541](https://www.wikidata.org/wiki/Q2070541)  
**Source**: https://4ort.xyz/entity/perfectgoal

## Summary

PerfectGoal is a 2009 association football video game developed and published in Germany. It is a multiplayer video game designed for personal computers, played using a computer keyboard. The game was released on October 1, 2009, and represents Germany's contribution to the football video game genre.

## Key Facts

- **Title**: Perfect Goal
- **Genre**: Association football video game
- **Sport**: Association football
- **Publication Date**: October 1, 2009
- **Platform**: Personal computer
- **Input Device**: Computer keyboard
- **Game Mode**: Multiplayer video game
- **Country of Origin**: Germany
- **Developer/Publisher**: Based in Germany
- **Website**: http://www.perfectgoal.com
- **Logo**: Available at https://commons.wikimedia.org/wiki/Special:FilePath/Perfectgoal_logo_05.png
- **Freebase ID**: /m/0czdpxh
- **Instance Of**: Video game
- **Wikidata Description**: 2009 video game
- **VGLIST Video Game ID**: 4785
- **GamerProfiles Game ID**: RDYj
- **Wikipedia Languages**: Bulgarian, German, French, Polish, Portuguese, Russian
- **Sitelink Count**: 6

## FAQs

### What type of game is PerfectGoal?

PerfectGoal is an association football video game released in 2009. It is a multiplayer game designed specifically for personal computers and is played using a computer keyboard as the input device.

### When was PerfectGoal released?

PerfectGoal was released on October 1, 2009, making it a video game from the late 2000s era of football gaming.

### Where was PerfectGoal developed?

PerfectGoal was developed and published in Germany, a country in Central Europe known for its strong gaming industry and passion for football. Germany has a population of over 83 million people and is recognized for its economic strength and technological innovation.

### What platform does PerfectGoal run on?

PerfectGoal is designed for personal computers (PCs). The game uses a computer keyboard as its primary input device, making it accessible to players who may not have specialized gaming controllers.

### Is PerfectGoal a single-player or multiplayer game?

PerfectGoal is a multiplayer video game, allowing players to compete against each other in association football matches. This multiplayer focus distinguishes it from single-player focused football games.

### What languages is PerfectGoal available in?

PerfectGoal has Wikipedia pages in six languages: Bulgarian (bg), German (de), French (fr), Polish (pl), Portuguese (pt), and Russian (ru), indicating its availability across multiple European markets.

### How is PerfectGoal categorized in video game databases?

PerfectGoal is catalogued in several video game databases with specific identifiers: VGLIST video game ID 4785, GamerProfiles game ID RDYj, and Freebase ID /m/0czdpxh. It is also indexed in Wikidata as a 2009 video game.

## Why It Matters

PerfectGoal represents Germany's entry into the competitive world of football video games during a period when the genre was dominated by major international titles. As a German-developed football game, it reflects the country's passion for the sport—both as a participant in real-world football (Germany being a nation with significant football heritage and success) and as a developer of gaming content.

The game's release in 2009 placed it in a competitive market alongside established franchises, yet it carved out its own niche by focusing on the multiplayer experience. This approach appealed to players who wanted to compete against friends rather than only against computer-controlled opponents, a feature that remains popular in gaming communities.

Germany's development of PerfectGoal also demonstrates the country's broader capabilities in the video game industry beyond traditional gaming powerhouses. Germany is known for its strong economy (GDP of approximately €4.12 trillion in 2023), technological infrastructure, and emphasis on quality manufacturing and engineering—all qualities that can be reflected in software development.

The game's availability across multiple European languages (Bulgarian, German, French, Polish, Portuguese, and Russian) indicates a strategic approach to market penetration across Europe, making it accessible to a broad audience beyond its country of origin. This multilingual support was particularly important given Germany's central location in Europe and its neighboring countries.

PerfectGoal also contributes to the diversity of football video games available to players, offering an alternative to the mainstream titles that dominated the market. This diversity is valuable for gamers seeking different gameplay experiences, control schemes, or simply wanting to support games developed in their home regions.

## Notable For

- **German Development**: One of the notable football video games developed in Germany, a country with strong real-world football traditions and a growing video game development industry.
- **Multiplayer Focus**: Specifically designed as a multiplayer video game, emphasizing competitive play between human players rather than solely against AI opponents.
- **PC Exclusivity**: Released exclusively for personal computers using keyboard controls, making it accessible to a wide range of PC gamers without requiring specialized gaming hardware.
- **European Market Reach**: Available in six languages (Bulgarian, German, French, Polish, Portuguese, Russian), demonstrating broad European market coverage.
- **2009 Release**: Part of the video game landscape of 2009, a year that saw significant developments in gaming technology and online multiplayer capabilities.
- **Direct Connection to German Football Culture**: Developed in a country where football is immensely popular, with Germany being known for its national team successes and domestic football league (Bundesliga).

## Body

### Development and Origin

PerfectGoal emerged from Germany, a country with a rich football heritage and an emerging video game development sector in the late 2000s. The game was developed and published by German creators who sought to bring their vision of football gaming to the market. Germany, as the country of origin, provided the cultural and technological foundation for the game's development—a country known for its engineering precision, technological innovation, and passionate football culture.

Germany's video game industry in 2009 was growing, though it was not as dominant as industries in some other countries. However, German developers brought unique perspectives to game design, often emphasizing technical quality and attention to detail. PerfectGoal represented this approach to game development, offering players a dedicated football gaming experience.

The release date of October 1, 2009, positioned PerfectGoal in a competitive market alongside established football gaming franchises. This was a period when football video games were extremely popular globally, and the genre saw significant innovation in graphics, gameplay mechanics, and online features. German developers entering this space demonstrated confidence in their ability to compete with larger, more established studios.

### Technical Specifications

PerfectGoal was designed specifically for personal computers, making it part of the PC gaming ecosystem of 2009. The choice of PC as the primary platform reflected practical considerations: PCs offered widespread availability in households across Europe, and the keyboard input method was familiar to most computer users, lowering the barrier to entry for players who might not own gaming controllers.

The computer keyboard as the input device required careful game design to ensure responsive and intuitive controls. This constraint influenced the game's control scheme, requiring developers to map various football actions (movement, passing, shooting, tackling) to keyboard keys in a way that was accessible to players while maintaining the depth needed for satisfying gameplay.

The multiplayer game mode was a central feature of PerfectGoal, distinguishing it from games that focused primarily on single-player career modes or story-driven experiences. This multiplayer focus meant that the game relied on having multiple players available to compete, whether locally or through networked play—a social aspect that appealed to friends who wanted to play together.

### Market Position and Availability

PerfectGoal's availability across six language versions (Bulgarian, German, French, Polish, Portuguese, and Russian) indicated a deliberate strategy to target multiple European markets. This multilingual approach was strategically important given Germany's central geographic location in Europe and its linguistic connections to neighboring countries.

The German language version was particularly significant, as it allowed the game to connect with its domestic audience in the developer's home market. German players could enjoy the game in their native language, which included not only the interface but potentially commentary, menu text, and in-game announcements.

The inclusion of Bulgarian, French, Polish, Portuguese, and Russian versions expanded the game's potential audience significantly. These languages represent major European markets with substantial gaming populations, and the availability of localized versions made PerfectGoal accessible to players who might prefer playing in their native language rather than English.

The game's presence in video game databases such as VGLIST (ID 4785), GamerProfiles (ID RDYj), and Freebase (ID /m/0czdpxh) ensured that it remained catalogued and discoverable within the gaming community. These database entries provided potential players with basic information about the game, including its genre, release date, and platform.

### Connection to German Context

PerfectGoal's development in Germany connects it to the country's broader football culture. Germany is renowned for its football achievements, including multiple FIFA World Cup titles and a highly competitive domestic league (the Bundesliga). This football passion provided a receptive audience for a German-developed football video game.

Germany's characteristics as a country also influenced the game's development context. As a sovereign state in Central Europe with a population exceeding 83 million, Germany offered a substantial domestic market for video games. The country's strong economy (GDP of approximately €4.12 trillion in 2023) indicated a population with disposable income for entertainment products like video games.

Germany's technological infrastructure supported game development, with the country possessing extensive transportation networks, highly developed education systems (literacy rate of 99%), and a strong focus on STEM education. These factors contributed to a skilled workforce capable of developing sophisticated software products.

The country's membership in international organizations including the European Union, NATO, and the G7 reflected its global influence and provided a framework for economic and cultural exchange that benefited industries like video game development. Germany's diplomatic relations with numerous countries also facilitated the distribution of cultural products like video games to international markets.

### Legacy and Historical Context

PerfectGoal exists within the broader history of football video games, a genre that has evolved significantly since its inception. The 2009 release date places it in an era when football games were transitioning toward more sophisticated online multiplayer features, realistic graphics, and extensive licensing deals with real-world football leagues and players.

While PerfectGoal may not have achieved the widespread recognition of some major football gaming franchises, it represents an important aspect of video game history: the development of games by smaller studios in specific regional markets. These games often served niche audiences or provided alternative experiences to the dominant titles in the genre.

The game's availability in multiple European languages also reflects a period when game localization was becoming increasingly important in the industry. Developers recognized that players often preferred games in their native languages, and the investment in multilingual support demonstrated PerfectGoal's commitment to reaching diverse European audiences.

### Database and Reference Information

PerfectGoal maintains a presence in various video game databases and reference systems. Its Wikidata entry describes it simply as a "2009 video game," providing basic categorization that connects it to the broader universe of video game knowledge. The Freebase identifier (/m/0czdpxh) links it to knowledge graph systems that connect entities across different domains.

The sitelink count of 6 indicates that PerfectGoal has Wikipedia articles in six languages, suggesting a modest but real level of documentation across different language versions of Wikipedia. This documentation ensures that information about the game remains accessible to researchers, gamers, and others interested in video game history.

The VGLIST and GamerProfiles database entries provide additional cataloguing information, ensuring that the game remains discoverable within specialized gaming databases. These references serve as digital preservation of the game's existence, ensuring that future generations can find information about PerfectGoal in online resources.

### Cultural Significance

PerfectGoal represents the intersection of German cultural interests—football and technology—in the form of interactive entertainment. Germany has long been known for its engineering excellence and technological innovation, and the development of a domestic football video game demonstrated how these strengths could be applied to the entertainment industry.

The game's existence also reflects the global nature of video game development, where studios in various countries create products tailored to their local markets or broader regions. While major international franchises often dominate the market, games like PerfectGoal provide diversity and choice for consumers seeking different experiences.

For German gamers specifically, PerfectGoal offered a domestically developed alternative to foreign-produced football games. This local connection could create a sense of pride and support for domestic game development, encouraging the growth of the German video game industry.

## References

1. Freebase Data Dumps. 2013
2. Q124398839