# People Can Fly

> Polish video game developer

**Wikidata**: [Q1799063](https://www.wikidata.org/wiki/Q1799063)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/People_Can_Fly)  
**Source**: https://4ort.xyz/entity/people-can-fly

## Summary
People Can Fly is a Polish video game developer founded in 2002 and headquartered in Warsaw. The company is best known for creating the Painkiller series and has been a subsidiary of Epic Games since its acquisition.

## Key Facts
- Founded in 2002 in Warsaw, Poland
- CEO is Sebastian Wojciechowski (since 2015)
- Parent company is Epic Games
- Legal form is a limited liability company (Sp. z o.o.)
- Industry classification is video game development
- Owns the website http://www.peoplecanfly.com/
- Has 21 Wikipedia sitelinks across multiple languages
- VIAF ID: 148101016
- MobyGames ID: 4775
- Produces video games as its primary product

### Q: What is People Can Fly known for?
A: People Can Fly is known for developing the Painkiller series of first-person shooter games and for being a subsidiary of Epic Games. The Polish studio has contributed to major titles in the gaming industry since its founding in 2002.

### Q: Who owns People Can Fly?
A: People Can Fly is owned by Epic Games, the American video game and software developer. Epic Games acquired the Polish studio and operates it as a subsidiary under the name Epic Games Poland.

### Q: Where is People Can Fly located?
A: People Can Fly is headquartered in Warsaw, Poland. The company was founded in Poland and maintains its primary operations in the country.

## Why It Matters
People Can Fly represents a significant success story in the Polish video game development industry, demonstrating how Eastern European studios can achieve international recognition and become integral parts of major global gaming companies. Founded in 2002, the studio has evolved from an independent developer to a key subsidiary of Epic Games, contributing to the broader ecosystem of game development tools and technologies. The company's journey illustrates the globalization of the video game industry and the increasing importance of specialized development studios in creating and supporting major gaming franchises. As part of Epic Games, People Can Fly helps drive innovation in game development while maintaining its Polish roots and contributing to the country's growing reputation as a hub for technical and creative talent in the gaming sector.

## Notable For
- Creator of the Painkiller series, a successful franchise of first-person shooter games
- Being acquired by Epic Games and operating as Epic Games Poland
- Maintaining operations in Warsaw while being part of a major American gaming corporation
- Contributing to the growth of Poland's video game development industry
- Having a diverse portfolio of game development credits across multiple platforms and genres

## Body
### History and Foundation
People Can Fly was established in 2002 in Warsaw, Poland, during a period of significant growth in the European video game development industry. The studio was founded as an independent Polish company and quickly established itself in the competitive gaming market.

### Corporate Structure
The company operates as a limited liability company (Sp. z o.o.) under Polish law. Since its acquisition by Epic Games, it has also been known as Epic Games Poland, functioning as a subsidiary while maintaining its distinct identity and development capabilities.

### Key Products and Development
People Can Fly is primarily known for creating the Painkiller series, which became one of its most successful and recognizable franchises. The studio has since expanded its portfolio to work on various projects, often in collaboration with its parent company Epic Games.

### Industry Position
As a Polish video game developer with international reach, People Can Fly represents the successful integration of Eastern European development talent into the global gaming industry. The company maintains strong connections to both its Polish heritage and its American parent company, Epic Games.

### Technical Infrastructure
The studio operates from its headquarters in Warsaw, where it houses development teams working on various gaming projects. The company maintains an active online presence through its official website and participates in the broader gaming community through multiple platforms and databases.

## References

1. LastDodo
2. BnF authorities
3. Freebase Data Dumps. 2013
4. MusicBrainz
5. VideoGameGeek
6. Video Games Chronicle