# OSK - The End of Time

> 2019 video game

**Wikidata**: [Q122314097](https://www.wikidata.org/wiki/Q122314097)  
**Source**: https://4ort.xyz/entity/osk-the-end-of-time

## Summary  
OSK - The End of Time is a 2019 platform video game developed for Microsoft Windows, macOS, and Linux. Released on September 20, 2019, it features single-player gameplay and is distributed digitally via Steam. The game is built using the Godot game engine and supports English as its primary language.  

## Key Facts  
- **Release Date**: September 20, 2019.  
- **Genre**: Platform game.  
- **Platforms**: Microsoft Windows, macOS, Linux.  
- **Game Mode**: Single-player.  
- **Distribution**: Digital via Steam (Steam Application ID: 1084870).  
- **Website**: https://www.diaxarts.com.  
- **Game Engine**: Godot (Q63966).  
- **Language**: English.  
- **Identifiers**:  
  - Steam Application ID: 1084870.  
  - PCGamingWiki ID: OSK (ID 149620).  
  - HowLongToBeat ID: 73012.  
  - MobyGames ID: 140449.  
  - SteamGridDB ID: 5247425.  
- **Additional IDs**:  
  - Lutris Game ID: osk.  
  - Mod DB Game ID: osk.  
  - Isthereanydeal ID: osk-the-end-of-time.  
  - VGTimes ID: osk-the-end-of-time.  
  - GamersGlobal Game ID: 162995.  
  - GamingOnLinux Database ID: 16395.  
  - Giant Bomb ID (former scheme): 3030-75365.  
  - Internet Game Database Game ID: osk (ID 122149).  

## FAQs  
- **What platforms is OSK - The End of Time available on?**  
  The game is available on Microsoft Windows, macOS, and Linux.  

- **When was OSK - The End of Time released?**  
  It was released on September 20, 2019.  

- **Is the game single-player or multiplayer?**  
  It is designed exclusively for single-player gameplay.  

- **Where can the game be purchased?**  
  The game is distributed digitally through Steam.  

- **What language is the game available in?**  
  The primary language supported is English.  

- **What game engine was used to develop OSK - The End of Time?**  
  The game was built using the Godot game engine (Q63966).  

## Why It Matters  
OSK - The End of Time contributes to the indie gaming landscape as a cross-platform title, catering to players across Windows, macOS, and Linux. Its digital distribution via Steam ensures accessibility to a broad audience, and its use of the Godot engine highlights the viability of open-source tools in game development. The game’s single-player focus and platforming mechanics position it within a genre that emphasizes precision and exploration, appealing to fans of traditional platformers.  

## Notable For  
- **Cross-Platform Release**: Launched simultaneously on Windows, macOS, and Linux.  
- **Godot Engine Utilization**: Demonstrates the capabilities of open-source game development tools.  
- **Digital-Only Distribution**: Reflects modern indie publishing strategies through Steam.  
- **Unique Identifiers**: Holds specific IDs across platforms like PCGamingWiki, HowLongToBeat, and MobyGames, aiding in community tracking and preservation.  

## Body  
### Release and Platforms  
OSK - The End of Time was released on **September 20, 2019**, for **Microsoft Windows**, **macOS**, and **Linux**. This multi-platform availability is reflected in its **Steam Application ID (1084870)**, which includes qualifiers for all three operating systems. The game’s digital distribution is exclusively handled through **Steam**, a key platform for indie titles.  

### Gameplay and Genre  
Classified as a **platform game**, the title emphasizes single-player gameplay, as confirmed by Steam metadata. Its design aligns with traditional platformer mechanics, challenging players with environmental navigation and precision timing.  

### Technical Details  
The game was developed using the **Godot game engine (Q63966)**, an open-source tool popular among indie developers. This choice underscores the accessibility and flexibility of Godot for creating cross-platform titles. The primary language of the game is **English**, as listed in its Steam store data.  

### Distribution and Availability  
OSK - The End of Time is accessible via its official website (**https://www.diaxarts.com**) and through Steam. Its digital-only release aligns with contemporary indie publishing trends, ensuring global reach without physical distribution barriers.  

### Recognition and Identifiers  
The game is cataloged across multiple databases, including:  
- **PCGamingWiki (ID: OSK, 149620)**  
- **HowLongToBeat (ID: 73012)**  
- **MobyGames (ID: 140449)**  
- **SteamGridDB (ID: 5247425)**  

Additional identifiers, such as its **Lutris Game ID (osk)** and **Mod DB Game ID (osk)**, facilitate community engagement and modding support. These listings enhance visibility among players and preservation efforts within the gaming community.  

### Legacy and Community  
While specific impact metrics (e.g., sales, awards) are not provided, the game’s presence on platforms like **GamingOnLinux (Database ID: 16395)** and **Giant Bomb (ID: 3030-75365)** indicates recognition within niche gaming communities. Its inclusion in databases such as **VGTimes (ID: osk-the-end-of-time)** and **Isthereanydeal (ID: osk-the-end-of-time)** further aids in tracking discounts and historical context.  

### Development Context  
As a 2019 release, the game emerged during a period of growth for indie developers leveraging accessible engines like Godot. Its technical specifications and distribution strategy reflect the evolving tools and platforms available to creators in the late 2010s.

## References

1. Steam
2. PCGamingWiki
3. Mod DB
4. Q124398839