# Open 3D Engine

> free and open-source 3D engine based on the CryEngine

**Wikidata**: [Q107610458](https://www.wikidata.org/wiki/Q107610458)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Open_3D_Engine)  
**Source**: https://4ort.xyz/entity/open-3d-engine

## Summary  
Open 3D Engine (O3DE) is a free, open‑source 3D game engine that originated from Amazon Lumberyard and the CryEngine codebase. It is released under a dual Apache 2.0 / MIT license, runs on Windows, macOS, Linux, iOS and Android, and is actively maintained by the Open 3D Foundation.

## Key Facts  
- **License:** Dual‑licensed under Apache Software License 2.0 and MIT License.  
- **Current stable release:** 25.10.2 (published 2026‑01‑27) – the preferred version.  
- **Origins:** Built on Amazon Lumberyard, which itself derived from CryEngine.  
- **Platforms supported:** Microsoft Windows, macOS, Linux, iOS, Android.  
- **Programming/scripting support:** Core engine in C++; scripting via Python and Lua.  
- **Official website:** https://www.o3de.org/ (English).  
- **Source code repository:** https://github.com/o3de/o3de (GitHub organization o3de).  
- **Instance‑of classifications:** software, game engine, application, free and open‑source software, source‑available software.  
- **Community channels:** Subreddit r/o3de (English), Discord server ID 805939474655346758, YouTube channel UCTC8GDw1XidOTUBEFRbN‑sA (≈5 k subscribers as of early 2025).  

## FAQs  
### Q: What is Open 3D Engine?  
A: Open 3D Engine (O3DE) is a free, open‑source 3D game engine derived from CryEngine via Amazon Lumberyard, designed for cross‑platform development on Windows, macOS, Linux, iOS and Android.  

### Q: Is O3DE free to use for commercial projects?  
A: Yes. O3DE is released under Apache 2.0 and MIT licenses, allowing unrestricted commercial use, modification, and distribution.  

### Q: Which programming languages can I use with O3DE?  
A: The engine core is written in C++, and it provides official scripting support for Python and Lua.  

### Q: What is the latest stable version of O3DE?  
A: The latest stable release is 25.10.2, published on 27 January 2026.  

### Q: Where can I find the source code and documentation?  
A: The source lives on GitHub at https://github.com/o3de/o3de, and the user manual is at https://docs.o3de.org/docs/user-guide/.  

## Why It Matters  
Open 3D Engine democratizes high‑fidelity 3D development by offering a fully open‑source alternative to proprietary engines. Its lineage from CryEngine gives it a mature rendering pipeline, while the transition to a community‑driven model under the Open 3D Foundation ensures transparent governance and rapid feature evolution. The dual Apache 2.0 / MIT licensing removes legal barriers for indie studios, large enterprises, and academic researchers alike, fostering a vibrant ecosystem of plugins, assets, and extensions. Cross‑platform support—including mobile operating systems—enables developers to target a broad audience without rewriting core code. By integrating modern scripting languages such as Python and Lua, O3DE lowers the entry threshold for non‑C++ programmers, accelerating prototyping and iteration. Overall, O3DE positions itself as a flexible, future‑proof foundation for games, simulations, and immersive experiences across the industry.  

## Notable For  
- **Heritage:** Directly descended from CryEngine through Amazon Lumberyard, inheriting a proven graphics and physics stack.  
- **Dual licensing:** Combines Apache 2.0 and MIT licenses, a rare combination that maximizes permissiveness.  
- **Cross‑platform reach:** Officially supports desktop (Windows, macOS, Linux) and mobile (iOS, Android) environments.  
- **Scripting flexibility:** First‑class support for both Python and Lua, catering to a wide developer base.  
- **Active community:** Maintained by the Open 3D Foundation with a public GitHub repo, Discord, subreddit, and regular stable releases.  

## Body  

### Overview  
Open 3D Engine (O3DE) is a free, open‑source 3D game engine. It is classified as software, a game engine, an application, free and open‑source software, and source‑available software. The engine’s logo is available at `https://commons.wikimedia.org/wiki/Special:FilePath/O3DE_Color_Logo.svg`.  

### History and Lineage  
- **Based on:** Amazon Lumberyard, which itself was built on CryEngine technology.  
- **Replaces:** Amazon Lumberyard, providing a community‑driven continuation of the codebase.  

### Licensing  
- **Apache Software License 2.0** – primary open‑source license (source: LICENSE.txt on GitHub).  
- **MIT License** – additional permissive license covering parts of the codebase (source: LICENSE_MIT.TXT).  

### Platform Support  
- **Desktop:** Microsoft Windows, macOS, Linux.  
- **Mobile:** iOS, Android.  

### Versions and Release Cadence  
| Version | Release Date | Status |
|---------|--------------|--------|
| 2210.0 | 2022‑10‑12 | Stable |
| 2305.0 | 2023‑05‑04 | Stable |
| 2305.1 | 2023‑07‑22 | Stable |
| 23.10.1 | 2023‑10‑09 | Stable |
| 24.09.1 | 2024‑11‑06 | Stable |
| 25.05 | 2025‑06‑17 | Stable |
| **25.10.2** | **2026‑01‑27** | **Preferred Stable** |  

Release notes are hosted on the official documentation site (e.g., `https://docs.o3de.org/docs/release-notes/2510-2-release-notes/`).  

### Programming and Scripting  
- **Core language:** C++ (implied by “source‑available software” and typical engine implementation).  
- **Supported scripting:** Python (general‑purpose language) and Lua (lightweight language).  

### Community and Ecosystem  
- **GitHub:** Repository `https://github.com/o3de/o3de` under the `o3de` organization.  
- **Subreddit:** r/o3de (English).  
- **Discord:** Server ID 805939474655346758.  
- **YouTube:** Channel `UCTC8GDw1XidOTUBEFRbN-sA` (≈5 k subscribers as of 2025).  
- **Snap package:** Available as `o3de`.  

### Distribution  
- **Format:** Digital distribution, digital download.  
- **Package managers:** Snap (Linux).  

### Related Identifiers  
- **PCGamingWiki:** `Engine:Open_3D_Engine`.  
- **Internet Game Database (IGDB):** Engine ID `open-3d-engine`.  
- **Giant Bomb:** ID `3015-10510`.  
- **Repology project name:** `o3de`.  

### Documentation  
- **User manual:** `https://docs.o3de.org/docs/user-guide/`.  

## Schema Markup  
```json
{
  "@context": "https://schema.org",
  "@type": "Thing",
  "name": "Open 3D Engine",
  "description": "Free and open-source 3D engine based on the CryEngine",
  "url": "https://www.o3de.org/",
  "sameAs": [
    "https://en.wikipedia.org/wiki/Open_3D_Engine"
  ],
  "additionalType": "GameEngine"
}

## References

1. [Source](https://raw.githubusercontent.com/o3de/artwork/main/o3de/01_O3DE_Color%20Logo%20with%20Wordmark/O3DE%20Color%20Logo.svg)
2. [OPEN 3D ENGINE LICENSING](https://github.com/o3de/o3de/blob/development/LICENSE.txt)
3. [Linux Foundation to Form New Open 3D Foundation](https://www.linuxfoundation.org/press/press-release/linux-foundation-to-form-new-open-3d-foundation)
4. [Apache License](https://github.com/o3de/o3de/blob/development/LICENSE_APACHE2.TXT)
5. [Copyright Contributors to the Open 3D Engine](https://github.com/o3de/o3de/blob/development/LICENSE_MIT.TXT)
6. [Source](https://www.o3de.org/docs/release-notes/22-10-0/)
7. [Release Notes for Open 3D Engine 23.05.0](https://www.o3de.org/docs/release-notes/2305-0-release-notes/)
8. [Source](https://github.com/o3de/o3de/releases/tag/2305.1)
9. [Release Notes for Open 3D Engine 23.10.1](https://docs.o3de.org/docs/release-notes/2310-1-release-notes/)
10. [O3DE 24.09.1 Release Notes](https://docs.o3de.org/docs/release-notes/2409-1-release-notes/)
11. [O3DE 25.05.0 Release Notes. 2025](https://www.docs.o3de.org/docs/release-notes/2505-release-notes/)
12. [Release Notes for Open 3D Engine 25.10.2. 2026](https://docs.o3de.org/docs/release-notes/2510-2-release-notes/)
13. [Source](https://www.o3de.org/community/)
14. Giant Bomb
15. YouTube API
16. [Discord server](https://discord.com/channels/805939474655346758)