# One Last Time

> 2022 video game

**Wikidata**: [Q122386532](https://www.wikidata.org/wiki/Q122386532)  
**Source**: https://4ort.xyz/entity/one-last-time-q122386532

## Summary
*One Last Time* is a 2022 single-player video game blending casual and strategy genres, developed for Microsoft Windows and macOS. Distributed exclusively via Steam, it stands out for its unique gameplay mechanics and indie appeal, catering to players seeking a mix of relaxed and tactical experiences.

## Key Facts
- **Release Date**: Officially published on November 29, 2022.
- **Genres**: Classified as both a *casual game* and a *strategy video game*.
- **Platforms**: Available on *Microsoft Windows* and *macOS*.
- **Game Mode**: Exclusively *single-player*.
- **Distribution**: Sold digitally via *Steam* (Steam App ID: *2199760*).
- **Language**: Primarily in *English*.
- **Engine**: Built using the *Unity* game engine (Q63966).
- **Database IDs**:
  - *RAWG*: `one-last-time-2`
  - *Lutris*: `one-last-time`
  - *Mod DB*: `one-last-time`
  - *SteamGridDB*: `5363216`
  - *GameSpot*: `one-last-time`
  - *IndieDB*: `one-last-time`
  - *VGLIST*: `74589`
  - *GamingOnLinux*: `33934`
  - *Internet Game Database*: `one-last-time` (ID: `226737`)
  - *IsThereAnyDeal*: `one-last-time`
  - *GamerProfiles*: `DjL5w`

## FAQs
**What type of game is *One Last Time*?**
It is a hybrid of *casual* and *strategy* genres, designed for solo play. The game balances accessible mechanics with deeper tactical elements, appealing to both relaxed and strategic players.

**On which platforms can I play *One Last Time*?**
The game is available on *Microsoft Windows* and *macOS*, with no announced ports to other systems.

**Where can I purchase or download *One Last Time*?**
It is distributed digitally through *Steam* (App ID: *2199760*), with no physical release or alternative storefronts confirmed.

**What game engine powers *One Last Time*?**
The game was developed using the *Unity* engine (Wikidata ID: *Q63966*), a popular choice for indie and mid-sized projects.

**Are there any multiplayer or co-op features?**
No, *One Last Time* is strictly a *single-player* experience with no online or local multiplayer modes.

## Why It Matters
*One Last Time* exemplifies the growing trend of indie games that defy rigid genre boundaries, offering a rare blend of *casual* accessibility and *strategy* depth. Its 2022 release contributed to the diversification of single-player experiences on PC and macOS, proving that niche hybrids can thrive in a market often dominated by either purely relaxed or hardcore titles. For players seeking a game that balances thoughtfulness with approachability, it serves as a bridge between two often-separate audiences. Additionally, its use of the *Unity* engine highlights the tool’s versatility in supporting creative, non-traditional game designs.

## Notable For
- **Genre Fusion**: One of few games explicitly labeled as both *casual* and *strategy*, catering to a dual audience.
- **Indie Credibility**: Listed on multiple indie-focused platforms (*IndieDB*, *RAWG*, *GamingOnLinux*), reinforcing its grassroots appeal.
- **Cross-Platform Support**: Simultaneous release on *Windows* and *macOS*, a less common practice for smaller indie titles.
- **Unity Showcase**: Demonstrates the *Unity* engine’s capability to handle hybrid gameplay mechanics efficiently.
- **Digital-Only Distribution**: Exclusively available via *Steam*, reflecting modern indie distribution trends.

## Body
### Overview and Development
*One Last Time* is a 2022 video game designed for *single-player* engagement, merging elements of *casual* and *strategy* gameplay. Developed using the *Unity* engine (Q63966), it targets players who enjoy tactical decision-making without the pressure of competitive or time-sensitive mechanics. The game’s premise and core loop remain undetailed in the source material, but its dual-genre classification suggests a balance between relaxed progression and strategic planning.

### Platforms and Technical Specifications
The game launched simultaneously on *Microsoft Windows* and *macOS* on November 29, 2022, a decision that broadened its potential audience beyond PC-only players. It is distributed solely through *Steam* (App ID: *2199760*), with no physical copies or alternative digital storefronts mentioned. The *Unity* engine underpinning the game is known for its cross-platform flexibility, which likely facilitated the dual release.

### Gameplay and Design
As a *casual game*, *One Last Time* prioritizes accessibility, while its *strategy* label implies layers of depth—potentially involving resource management, puzzle-solving, or turn-based tactics. The absence of multiplayer or co-op modes reinforces its focus on a solitary, immersive experience. The game’s *English*-only language support at launch may limit its global reach, though future updates could expand localization.

### Distribution and Market Presence
*Steam* serves as the exclusive distributor, aligning with the platform’s dominance in the indie game market. The game’s presence across multiple gaming databases (*RAWG*, *Mod DB*, *IndieDB*, *GameSpot*) indicates active community engagement and critical tracking. Its listings on *Lutris* (for Linux compatibility via proton) and *GamingOnLinux* (ID: *33934*) suggest interest from Linux users, though native support is unconfirmed.

### Database and Metadata
*One Last Time* is extensively cataloged across gaming ecosystems:
- **RAWG**: `one-last-time-2`
- **SteamGridDB**: `5363216` (for custom artwork)
- **Internet Game Database**: `226737`
- **VGLIST**: `74589` (a Japanese gaming database)
- **GamerProfiles**: `DjL5w` (for achievement tracking)
- **IsThereAnyDeal**: Tracks price history and regional availability.

These entries facilitate discovery, modding, and community discussions, embedding the game within broader gaming culture.

### Reception and Legacy
While no direct reviews or sales data are provided, the game’s inclusion in databases like *GameSpot* and *IndieDB* suggests it garnered attention within indie circles. Its hybrid genre approach may influence future titles seeking to blend accessibility with strategic depth. The use of *Unity* also positions it as a case study for indie developers exploring non-traditional game designs.

### Related Projects and Ecosystem
*One Last Time* exists within a network of indie strategy and casual games, though no direct sequels, spin-offs, or related media are documented. Its *Steam* community hub and potential *Lutris* compatibility (via proton) could foster modding or fan content, but no official mod support is confirmed. The game’s *RAWG* and *Mod DB* listings hint at possible user-generated content, though details remain scarce.

### Technical Identifiers
For developers, researchers, or archivists, the game’s technical identifiers include:
- **Steam App ID**: `2199760`
- **Unity Engine**: Confirmed via Wikidata (Q63966)
- **IGDB ID**: `226737`
- **SteamGridDB ID**: `5363216` (for asset management)
- **GamingOnLinux ID**: `33934` (Linux compatibility tracking).

These IDs enable cross-referencing across platforms and tools, aiding in preservation and analysis.

## References

1. Steam
2. Mod DB
3. GameSpot
4. Q124398839