# Off-policy Q-learning: Solving Nash equilibrium of multi-player games with network-induced delay and unmeasured state

> Research article (Automatica, 2021) · cited 52× · AI/ML

**Wikidata**: [openalex:W4200574011](https://www.wikidata.org/wiki/openalex:W4200574011)  
**Source**: https://4ort.xyz/entity/off-policy-q-learning-solving-nash-equilibrium-of-multi-player-games-with-network-induced-delay-and-unmeasured-state
