# Noise

> video game development company

**Wikidata**: [Q7047669](https://www.wikidata.org/wiki/Q7047669)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Noise_(video_game_company))  
**Source**: https://4ort.xyz/entity/noise

## Summary  
Noise is a Japanese video game development company founded in 1996, known for creating visual novels and games such as the *Giga* series. Based in Kanagawa Prefecture, the company operates under aliases like Noise Inc. and has contributed to the Japanese gaming industry for over two decades.

## Key Facts  
- Founded in **1996** in Japan.  
- Headquarters located in **Kanagawa Prefecture** (coordinates: 35.6265° N, 139.71525° E).  
- Aliases include **Noise Inc.** and **見城こうじ** (a Japanese name variant).  
- Primary industry: **Video game development**.  
- Official website: **http://www.noise-games.com/**.  
- Corporate Number (Japan): **4020001074161**.  
- Notable identifiers: MobyGames ID **6682**, VideogameGeek ID **21799**.  
- Active on Wikipedia in **4 languages** (English, Spanish, Japanese, Chinese).  

## FAQs  
### Q: When was Noise founded?  
A: Noise was founded in **1996** in Japan.  

### Q: What type of games does Noise develop?  
A: Noise specializes in **visual novels** and is known for titles like the *Giga* series.  

### Q: Where is Noise headquartered?  
A: The company is based in **Kanagawa Prefecture**, Japan.  

## Why It Matters  
Noise holds significance in the Japanese gaming industry as a long-standing developer of visual novels, a genre popular for its narrative-driven gameplay. Since its inception in 1996, the company has maintained a niche presence, catering to audiences interested in interactive storytelling. While not a major industry leader, Noise contributes to the diversity of Japanese gaming culture, particularly through titles like *Giga: Bittersweet Interlude*. Its enduring operation reflects the stability of small-scale developers in Japan’s competitive gaming landscape.  

## Notable For  
- Creator of the **Giga** visual novel series, including *Giga: Bittersweet Interlude*.  
- Operated continuously since **1996**, demonstrating longevity in the gaming industry.  
- Headquartered in **Kanagawa Prefecture**, a region known for tech and creative industries.  
- Utilizes multiple aliases, such as **Noise, Inc.**, for branding and localization.  

## Body  
### Founding and History  
Noise was established in **1996** in Japan, with its headquarters registered in **Kanagawa Prefecture**. The company’s corporate number, **4020001074161**, confirms its legal status as a Japanese entity.  

### Notable Works  
The developer is best known for the **Giga** series, a collection of visual novels that blend storytelling with interactive elements. Specific titles under this series include *Giga: Bittersweet Interlude*, released for platforms like the PlayStation 2. Noise’s focus on narrative-driven games aligns with Japan’s broader culture of visual novels and dating simulators.  

### Corporate Details  
- **Website**: http://www.noise-games.com/ (archived reference via Wikidata).  
- **Identifiers**:  
  - MobyGames: **6682** (and formerly **noise-inc** under an older scheme).  
  - VideogameGeek: **21799**.  
- **Aliases**: The company is also referred to as **Noise Inc.** and **見城こうじ**, reflecting both its English branding and Japanese registration.  

### Online Presence  
Noise maintains a minimal but verified online presence, with Wikipedia pages in **English, Spanish, Japanese, and Chinese**. Its last confirmed activity on platforms like Lastdodo is tied to the identifier **875255**, though specific operational updates are limited.

## References

1. LastDodo
2. VideoGameGeek