# MyHouse.wad

> 2023 Doom II mod

**Wikidata**: [Q118558689](https://www.wikidata.org/wiki/Q118558689)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/MyHouse.wad)  
**Source**: https://4ort.xyz/entity/myhouse-wad

## Summary
**MyHouse.wad** is a 2023 modification for the 1994 video game *Doom II*, created by the user Veddge and built using the GZDoom source port. Blending first-person shooter mechanics with psychological horror, puzzle, and adventure elements, the mod is renowned for its complex, non-Euclidean level design and surreal, shifting architecture. It was published on Doomworld on March 3, 2023, and has since been recognized as a significant work in the Doom modding community, winning a Cacoward that same year.

## Key Facts
*   **Type:** Video game mod (also classified as a video game).
*   **Release Date:** March 3, 2023.
*   **Creator:** Veddge.
*   **Base Game:** Doom II.
*   **Engine:** id Tech 1 (via GZDoom source port).
*   **Genres:** First-person shooter, puzzle video game, adventure video game, creepypasta.
*   **Platforms:** Microsoft Windows, Linux, macOS.
*   **Inspiration:** *House of Leaves* by Mark Z. Danielewski, The Backrooms internet urban legend.
*   **Awards:** Winner of a 2023 Cacoward.
*   **File Sizes:** 3.6 MB (WAD file), 66.4 MB (PK3 file).
*   **Availability:** Distributed digitally via Doomworld and Google Drive.
*   **Game Mode:** Single-player.

## FAQs

### Q: What is MyHouse.wad?
MyHouse.wad is a critically acclaimed mod for Doom II released in 2023. It transforms the classic first-person shooter into a surreal psychological horror experience with puzzle and adventure elements, famous for its mind-bending, non-Euclidean level design.

### Q: Who created MyHouse.wad and when was it released?
The mod was created by a Doom community member known as Veddge. It was published on Doomworld on March 3, 2023.

### Q: What do I need to run MyHouse.wad?
To play MyHouse.wad, you need a copy of Doom II and the GZDoom source port, which is a modern engine capable of running the mod's advanced features. It is playable on Microsoft Windows, Linux, and macOS.

### Q: What inspired the design of MyHouse.wad?
The mod's design is heavily inspired by Mark Z. Danielewski's horror novel *House of Leaves* and the internet urban legend known as The Backrooms.

## Why It Matters
MyHouse.wad represents a watershed moment in the history of game modding, demonstrating that a nearly 30-year-old game engine (id Tech 1) can still be pushed to create entirely new, avant-garde experiences. Its significance lies not just in its technical achievements, such as its use of the GZDoom port to create non-Euclidean geometry and surreal, shifting landscapes, but in its masterful blending of gameplay genres and its sophisticated, community-driven alternate reality game (ARG) marketing campaign.

The mod transcends its first-person shooter roots to become a piece of psychological horror and interactive fiction. It revitalized interest in Doom modding and inspired widespread discussion and analysis online. By winning a 2023 Cacoward and receiving praise from both gaming press and the modding community, MyHouse.wad has solidified its place as a modern classic and a prime example of the artistic potential of user-generated content.

## Notable For
*   **Genre-Defying Design:** Seamlessly blends first-person shooter, puzzle, adventure, and creepypasta horror genres.
*   **Technical Innovation:** Uses the GZDoom source port to create complex, non-Euclidean level design impossible in the original Doom engine.
*   **Cultural Impact:** Received the prestigious 2023 Cacoward and generated massive community engagement and analysis.
*   **Literary & Internet Inspiration:** Uniquely draws inspiration from *House of Leaves* and The Backrooms, setting it apart from typical Doom mods.
*   **Viral Marketing:** Its release was accompanied by a cryptic and effective alternate reality game (ARG) on Doomworld, contributing to its mystique and popularity.

## Body

### Development and Release
MyHouse.wad was developed by Veddge and released on March 3, 2023. It is a modification for the 1994 game *Doom II*, requiring the GZDoom source port to run. The mod is available as a digital download, distributed primarily through Doomworld. Two versions of the file exist: the original WAD (3.6 MB) and a PK3 archive (66.4 MB). Its creation was inspired by the horror novel *House of Leaves* and the internet legend of The Backrooms.

### Gameplay and Features
While built on the foundation of a first-person shooter, MyHouse.wad is a single-player experience that deconstructs the genre. It incorporates elements of adventure and puzzle video games within a psychological horror framework, often described as a creepypasta come to life.

The mod's core innovation is its level design. It uses GZDoom's advanced scripting capabilities to create non-Euclidean geometry, where spaces shift, loop, and transform in ways that defy conventional logic. The player navigates a surreal, constantly changing house, solving puzzles and uncovering secrets rather than engaging in constant combat.

### Reception and Legacy
Upon release, MyHouse.wad quickly garnered critical acclaim. It was awarded a 2023 Cacoward, an annual recognition of the best Doom mods. It has been featured in major gaming publications and has a presence on platforms like IGDB, SteamGridDB, Speedrun.com, and TV Tropes. Its impact is evident in its widespread discussion and analysis across the Doom community and beyond.

## References

1. [Source](https://www.igdb.com/games/my-house)
2. [Source](https://www.doomworld.com/cacowards/2023/best4/)
3. [Source](https://www.doomworld.com/forum/topic/134292-myhousewad/)
4. [Source](https://www.nme.com/news/gaming-news/check-out-this-haunted-doom-map-inspired-by-house-of-leaves-3412642)