# MPS-7600-001

> Chip N.1 of MPS-7600 family of MOS Technology. Exists also the PAL version: MPS-7601-001 (used by Commodore TV Game 2000K). C (MCS) stands for Ceramic and P (MPS) for Plastic

**Wikidata**: [Q65952953](https://www.wikidata.org/wiki/Q65952953)  
**Source**: https://4ort.xyz/entity/mps-7600-001

## Summary
MPS-7600-001 is a chip from the MPS-7600 family of MOS Technology integrated circuits, released in 1977. It exists in both ceramic (MCS-7600-001) and plastic (MPS-7600-001) versions, with a PAL variant (MPS-7601-001) used in the Commodore TV Game 2000K.

## Key Facts
- Released in 1977 by MOS Technology
- Part of the MPS-7600 family of MOS Technology chips
- Exists in ceramic version (MCS-7600-001) and plastic version (MPS-7600-001)
- PAL version MPS-7601-001 was used in Commodore TV Game 2000K
- C in MCS stands for Ceramic, P in MPS stands for Plastic
- Classified as an integrated circuit (electronic circuit formed on a small, flat piece of semiconductor material)
- Manufacturer: MOS Technology
- Subclass of: integrated circuit

## FAQs
### Q: What is the MPS-7600-001 chip?
A: The MPS-7600-001 is a MOS Technology integrated circuit from 1977, available in both ceramic and plastic versions. It's part of the MPS-7600 family and has a PAL variant used in the Commodore TV Game 2000K.

### Q: What do the letters C and P stand for in the chip designations?
A: In the chip designations, C stands for Ceramic (as in MCS-7600-001) and P stands for Plastic (as in MPS-7600-001).

### Q: What was the PAL version of this chip used for?
A: The PAL version, MPS-7601-001, was used in the Commodore TV Game 2000K.

## Why It Matters
The MPS-7600-001 represents an important development in MOS Technology's integrated circuit offerings during the late 1970s. As part of the MPS-7600 family, it demonstrates the company's strategy of providing multiple package options (ceramic and plastic) to meet different market needs and cost points. The existence of a PAL version (MPS-7601-001) shows MOS Technology's attention to international markets, as PAL was a common television standard outside North America. Its use in the Commodore TV Game 2000K highlights its role in the growing home video game market of the era, contributing to the democratization of electronic entertainment through affordable, mass-produced components.

## Notable For
- Being part of MOS Technology's MPS-7600 family of integrated circuits
- Offering both ceramic and plastic package options for different applications
- Having a PAL variant for international markets
- Being used in Commodore's TV Game 2000K, contributing to home video game technology
- Representing MOS Technology's packaging strategy with the C (Ceramic) and P (Plastic) designations

## Body
### Technical Classification
The MPS-7600-001 is classified as an integrated circuit, which is defined as an electronic circuit formed on a small, flat piece of semiconductor material. This places it within the broader category of semiconductor devices that revolutionized electronics in the latter half of the 20th century.

### Package Variations
The chip was manufactured in two primary package types:
- Ceramic package (designated as MCS-7600-001)
- Plastic package (designated as MPS-7600-001)

This dual-package strategy allowed MOS Technology to address different market segments, with ceramic packages typically offering better heat dissipation and durability at a higher cost, while plastic packages provided a more economical option for less demanding applications.

### International Adaptation
The PAL version, MPS-7601-001, demonstrates MOS Technology's consideration for international markets. PAL (Phase Alternating Line) was a color encoding system used in many countries outside North America, indicating that this chip family was designed with global compatibility in mind.

### Application in Consumer Electronics
The use of the PAL variant in the Commodore TV Game 2000K illustrates the chip's role in the burgeoning home video game market of the late 1970s. This application connects the MPS-7600-001 to the broader narrative of how integrated circuits enabled the development of affordable consumer electronics, particularly in the gaming sector.

## References

1. [Source](https://www.pong-story.com/gi.htm)