# Monte-Carlo Tree Search for Implementation of Dynamic Difficulty Adjustment Fighting Game AIs Having Believable Behaviors

> Research article (2018 IEEE Conference on Computational Intelligence and Games (CIG), 2018) · cited 35× · AI/ML

**Wikidata**: [openalex:W2897552624](https://www.wikidata.org/wiki/openalex:W2897552624)  
**Source**: https://4ort.xyz/entity/monte-carlo-tree-search-for-implementation-of-dynamic-difficulty-adjustment-fighting-game-ais-having-believable-behavior
