# Mitchell Corporation

> Japanese video game developer

**Wikidata**: [Q912291](https://www.wikidata.org/wiki/Q912291)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Mitchell_Corporation)  
**Source**: https://4ort.xyz/entity/mitchell-corporation

## Summary
Mitchell Corporation was a Japanese video game developer founded in 1960 that specialized in creating arcade video game machines. The company operated for over five decades before being dissolved in 2012.

## Key Facts
- Founded on February 1, 1960, in Japan
- Dissolved in 2012 after more than 50 years of operation
- Specialized in developing arcade video game machines
- Headquartered in Tokyo, Japan at 東京都杉並区阿佐谷北1－46－4 友和ビル5階 (postal code 166-0001)
- Operated as a kabushiki gaisha (joint-stock company)
- Official website was http://www.mitchell.jp
- Had corporate number 1011301006873 in Japan
- Listed on multiple gaming databases including MobyGames (ID: 3818) and VideoGameGeek (ID: 12372)

## FAQs
### Q: When was Mitchell Corporation active and what happened to it?
A: Mitchell Corporation was founded on February 1, 1960, and operated continuously until it was dissolved in 2012, marking the end of its 52-year history in the video game industry.

### Q: What type of games did Mitchell Corporation develop?
A: Mitchell Corporation specialized in creating arcade video game machines rather than console or PC games, focusing on the arcade segment of the video game industry.

### Q: Where was Mitchell Corporation based?
A: The company was headquartered in Tokyo, Japan, with its main office located at 東京都杉並区阿佐谷北1－46－4 友和ビル5階 (postal code 166-0001).

### Q: How can I find more information about Mitchell Corporation's games?
A: Mitchell Corporation's games and company information are cataloged in multiple gaming databases including MobyGames (company ID: 3818), VideoGameGeek (company ID: 12372), and the Media Arts Database (ID: C45970).

## Why It Matters
Mitchell Corporation represents an important part of Japanese video game history, having operated through multiple eras of gaming development from the early arcade boom to the modern gaming landscape. As a specialized arcade game developer, the company contributed to the arcade culture that defined much of video gaming's early popularity. Its longevity of over five decades demonstrates the sustained demand for arcade entertainment and the company's ability to adapt to changing market conditions. Mitchell Corporation's work helped shape the arcade gaming experience for generations of players and remains part of the broader narrative of Japanese innovation in the video game industry.

## Notable For
- Longevity in the Japanese video game market, operating continuously from 1960 until 2012
- Specialization in arcade video game machines rather than console or PC games
- International presence with games available in multiple languages (as evidenced by Wikipedia entries in German, English, Spanish, French, Japanese, and Korean)
- Corporate registration under the Japanese legal system as a kabushiki gaisha
- Maintaining operations through multiple technological shifts in the video game industry

## Body
### History and Operations
Mitchell Corporation was established on February 1, 1960, in Japan and operated for 52 years before being dissolved in 2012. The company functioned as a kabushiki gaisha (joint-stock company) under Japanese corporate law with registration number 1011301006873. Throughout its existence, Mitchell maintained its headquarters in Tokyo, specifically at 東京都杉並区阿佐谷北1－46－4 友和ビル5階 with postal code 166-0001.

### Business Focus
The company specialized in the development and production of arcade video game machines, focusing exclusively on the arcade segment of the video game industry rather than console or PC gaming. This specialization positioned Mitchell Corporation as a contributor to arcade culture during various periods of gaming history. The company maintained an official website at http://www.mitchell.jp to showcase its products and corporate information.

### Industry Presence
Mitchell Corporation was recognized as a video game developer within the broader video game industry. The company's work was documented across multiple international platforms, including Wikipedia entries in six languages (German, English, Spanish, French, Japanese, and Korean), indicating a global reach for its products. The company was also cataloged in specialized gaming databases such as MobyGames (company ID: 3818), VideoGameGeek (company ID: 12372), and the Media Arts Database (ID: C45970).

### Corporate Identification
Mitchell Corporation had several unique identifiers for reference across different systems:
- Freebase ID: /m/027ybxd
- OpenCorporates ID: jp/1011301006873
- MobyGames ID: 3818 (under both current and former schemes)
- VideoGameGeek ID: 12372
- Media Arts Database ID: C45970

These identifiers allow for cross-referencing the company's information across various databases and platforms dedicated to video game history and documentation.

## References

1. Freebase Data Dumps. 2013
2. VideoGameGeek