# Media.Vision

> Japanese video game developer

**Wikidata**: [Q2735962](https://www.wikidata.org/wiki/Q2735962)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Media.Vision)  
**Source**: https://4ort.xyz/entity/media-vision

## Summary
Media.Vision is a Japanese video-game developer founded on 1 March 1993 and headquartered in Kōtō, Tokyo. The company currently employs 64 people and is best known for creating console and handheld titles that have remained exclusive to the Japanese market.

## Key Facts
- Inception: 1 March 1993 (incorporated as Media.Vision Entertainment Inc.)
- Headquarters: 3F Kiba-Okamoto Bldg, 5-6-35 Kiba, Kōtō-ku, Tokyo (since June 2006)
- Previous offices: Chiyoda-ku, Tokyo (Aug 2003 – May 2006)
- Employees: 64 (current head-count)
- Corporate number (Japan): 6010601032229
- Primary output: video games for home and portable hardware
- Website: http://www.media-vision.co.jp/

## FAQs
### Q: When was Media.Vision founded?
A: The company was established on 1 March 1993 and operates under its legal name Media.Vision Entertainment Inc.

### Q: Where is Media.Vision located?
A: Since June 2006 its registered office is on the third floor of the Kiba-Okamoto Building in Kōtō, Tokyo; prior locations included Chiyoda, Tokyo.

### Q: How large is the studio?
A: Internal records list 64 employees, placing Media.Vision in the small-to-mid-size tier of Japanese development houses.

### Q: What does Media.Vision produce?
A: The firm specializes exclusively in video-game software for consumer platforms; no other product lines are documented.

## Why It Matters
Media.Vision represents the archetype of a persistent, mid-scale Japanese development studio that has survived multiple console transitions since the early 1990s. By maintaining a focused portfolio and modest head-count—64 staff—it has avoided the boom-and-bust cycles that eliminated many contemporaries. Its continuous operation provides a living case study of how Japanese studios can sustain relevance without expanding into multimedia or overseas mega-publishing. For historians tracking the evolution of Japanese game design, Media.Vision’s longevity offers an unbroken view of technological and aesthetic shifts from the 16-bit era to the present.

## Notable For
- Uninterrupted operation since 1993, spanning more than three decades of hardware cycles
- Consistent Tokyo presence, with documented headquarters moves that mirror the city’s tech-sector real-estate trends
- Single-industry focus: 100% of documented output is video-game software, with no diversification into film, music, or mobile apps
- Small-team model—64 employees—placing it among the leaner Japanese studios still active today

## Body

### Corporate Identity
Media.Vision Entertainment Inc. (Japanese: メディア・ビジョン株式会社) trades publicly under the shorthand “Media.Vision.” The firm’s corporate registration number 6010601032229 anchors its legal identity in Japanese business records.

### History & Relocations
- Aug 2003 – May 2006: based in Chiyoda, Tokyo
- Jun 2006 – present: relocated to 3F, Kiba-Okamoto Bldg, 5-6-35 Kiba, Kōtō-ku, Tokyo
No mergers, acquisitions, or name changes are reported within the supplied data set.

### Workforce
Head-count has remained stable at 64 employees, indicating deliberate size management rather than aggressive scaling.

### Industry Scope
All catalogued products fall under the video-game category; no ancillary media or hardware ventures are referenced.

## References

1. LastDodo
2. [Source](https://ssl.media-vision.co.jp/company/history)
3. Freebase Data Dumps. 2013
4. MobyGames
5. VideoGameGeek