# Measurement of the effects of e-learning courses gamification on motivation and satisfaction of students

> Research article (2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2018) · cited 25× · AI/ML

**Wikidata**: [openalex:W2811127418](https://www.wikidata.org/wiki/openalex:W2811127418)  
**Source**: https://4ort.xyz/entity/measurement-of-the-effects-of-e-learning-courses-gamification-on-motivation-and-satisfaction-of-students
