# Max Payne

> 2001 third-person shooter video game

**Wikidata**: [Q1175156](https://www.wikidata.org/wiki/Q1175156)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Max_Payne_(video_game))  
**Source**: https://4ort.xyz/entity/max-payne

## Summary
Max Payne is a 2001 third-person shooter video game developed by Remedy Entertainment and published by Rockstar Games. It is known for its neo-noir aesthetic and innovative bullet time mechanics, which allow players to slow down time to dodge attacks. The game follows private investigator Max Payne as he seeks revenge against the criminal organization responsible for his wife's murder.

## Key Facts
- Developed by Remedy Entertainment, a Finnish video game developer founded in 1995.
- Published by Rockstar Games, a major American video game publisher.
- Released on July 25, 2001, in North America for Microsoft Windows.
- Features a neo-noir video game genre with a dark, atmospheric setting.
- Introduced the concept of "bullet time," allowing players to slow down time to dodge attacks.
- Set primarily in New York City, with key locations including the Choir Communications Garage.
- Rated Mature 17+ by the ESRB for blood and violence.
- Available on multiple platforms, including Microsoft Windows, macOS, iOS, and Android.
- Composed by Kärtsy Hatakka and Kimmo Kajasto.

## FAQs
### Q: Who is the main character in Max Payne?
A: The main character is Max Payne, a private investigator seeking revenge for his wife's murder.

### Q: What makes Max Payne unique in the video game industry?
A: Max Payne is notable for introducing the "bullet time" mechanic, which allows players to slow down time to dodge attacks, revolutionizing third-person shooters.

### Q: On which platforms was Max Payne originally released?
A: Max Payne was originally released for Microsoft Windows, PlayStation 2, and Game Boy Advance.

### Q: What is the genre of Max Payne?
A: Max Payne is a third-person shooter with neo-noir elements, known for its dark, atmospheric setting and cinematic storytelling.

### Q: Who developed Max Payne?
A: Max Payne was developed by Remedy Entertainment, a Finnish video game developer.

## Why It Matters
Max Payne is significant in the video game industry for its groundbreaking gameplay mechanics and cinematic storytelling. The introduction of bullet time in 2001 revolutionized third-person shooters, influencing countless games that followed. The game's neo-noir aesthetic and atmospheric setting also set a new standard for immersive, narrative-driven experiences. Max Payne's success paved the way for future games that prioritize player freedom and cinematic presentation, making it a landmark title in gaming history.

## Notable For
- Pioneered the "bullet time" mechanic, which became a staple in third-person shooters.
- Known for its neo-noir aesthetic and atmospheric storytelling.
- Set a new standard for cinematic presentation in video games.
- Influenced future games with its emphasis on player freedom and narrative depth.
- Featured a memorable protagonist, Max Payne, who became an iconic figure in gaming.

## Body
### Development
Max Payne was developed by Remedy Entertainment, a Finnish video game developer founded in 1995. The game was published by Rockstar Games, a major American video game publisher. Remedy Entertainment is known for its innovative approach to game design, and Max Payne was one of their most ambitious projects.

### Release and Platforms
Max Payne was released on July 25, 2001, in North America for Microsoft Windows. It was later released for PlayStation 2 and Game Boy Advance. The game was also ported to macOS, iOS, and Android, expanding its reach to additional platforms.

### Gameplay and Mechanics
Max Payne is a third-person shooter with a focus on cinematic presentation and player freedom. The game introduced the "bullet time" mechanic, allowing players to slow down time to dodge attacks. This innovative feature set a new standard for third-person shooters and influenced countless games that followed.

### Setting and Story
The game is set primarily in New York City, with key locations including the Choir Communications Garage. The story follows private investigator Max Payne as he seeks revenge against the criminal organization responsible for his wife's murder. The game's neo-noir aesthetic and atmospheric setting contribute to its immersive narrative.

### Reception and Legacy
Max Payne received critical acclaim for its innovative gameplay and cinematic storytelling. It was praised for its bullet time mechanic and atmospheric presentation. The game's success paved the way for future games that prioritize player freedom and cinematic presentation, making it a landmark title in gaming history.

## Schema Markup
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  "@type": "VideoGame",
  "name": "Max Payne",
  "description": "A 2001 third-person shooter video game known for its neo-noir aesthetic and innovative bullet time mechanics.",
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  "gamePlatform": ["Microsoft Windows", "PlayStation 2", "Game Boy Advance", "macOS", "iOS", "Android"],
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  "genre": "Third-person shooter, neo-noir video game"
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## References

1. [Source](https://store.steampowered.com/app/202570/Max_Payne/)
2. [Source](https://www.mobygames.com/game/4529/max-payne/covers/windows/)
3. Steam
4. [Source](https://www.vapriikki.fi/en/the-museum/the-finnish-museum-of-games/)
5. [Source](http://vapriikki.fi/pelimuseo/pelit/)
6. Freebase Data Dumps. 2013
7. [Source](https://www.giantbomb.com/wd/3030-2414/)
8. Humble Store
9. [Source](https://maxpayne.fandom.com/wiki/Choir_Communications_Garage)
10. [Source](https://usk.de/en/?s=max%20payne&jump=usktitle&post_type=usktitle)
11. [PCGamingWiki](https://www.pcgamingwiki.com/wiki/Max_Payne)
12. Game World Navigator
13. Giant Bomb
14. Delisted Games