# MatrixTrains

> video game development studio

**Wikidata**: [Q108105114](https://www.wikidata.org/wiki/Q108105114)  
**Source**: https://4ort.xyz/entity/matrixtrains

## Summary
MatrixTrains is a video game development studio. It is classified as a video game developer and is recorded in industry databases such as MobyGames and VideoGameGeek.

## Key Facts
- Instance of: video game developer (a software development organization specializing in the creation of video games).
- Alias: Matrix Trains.
- MobyGames company ID: 28359.
- Former MobyGames company identifier (former scheme): matrixtrains.
- VideoGameGeek company ID: 43352.
- VideoGameGeek reference metadata includes a recorded reference dated 2022-03-19 with identifier P248: Q74864565 and P10511: 43352.
- Wikidata description: "video game development studio".
- Industry classification: video game industry.

## FAQs
### Q: What is MatrixTrains?
A: MatrixTrains is a video game development studio, classified as a video game developer and listed in industry databases such as MobyGames and VideoGameGeek.

### Q: Where can I find official database entries for MatrixTrains?
A: MatrixTrains appears in MobyGames under company ID 28359 (former scheme: matrixtrains) and in VideoGameGeek under company ID 43352, with a reference record dated 2022-03-19.

### Q: Does the provided source list MatrixTrains' games or founding date?
A: No. The provided source material identifies MatrixTrains as a video game development studio and lists database identifiers, but does not include products, founding dates, or creator names.

## Why It Matters
MatrixTrains matters as an identified entity within the video game industry ecosystem because it has been catalogued by major game-industry reference databases. Entries in resources like MobyGames and VideoGameGeek serve multiple practical roles: they provide a persistent identifier for the studio, enable discovery by researchers and players, and contribute to archival records of who produces games. Even when product-level details are not present in the available material, a formal listing in these databases signals recognition within the community of game documentation and preservation. For knowledge-base integration, these database identifiers (MobyGames ID 28359, VideoGameGeek ID 43352) make MatrixTrains machine-discoverable and linkable to other structured records. That linking supports metadata-driven tasks such as attribution, cataloging, cross-referencing developer credits, and establishing provenance in game-history research. In short, the presence of MatrixTrains in authoritative industry databases gives the studio visibility and a stable reference point for further investigation.

## Notable For
- Being classified and described on Wikidata as a "video game development studio."
- Listing in MobyGames with company ID 28359 (former scheme: matrixtrains).
- Listing in VideoGameGeek with company ID 43352 and associated reference metadata dated 2022-03-19.
- Alias usage: appears under the name "Matrix Trains" as well as "MatrixTrains."

## Body
### Overview
- MatrixTrains is identified as a video game development studio.
- The entity is an instance of the broader class "video game developer," meaning it is a software development organization focused on creating video games.

### Identifiers and database entries
- MobyGames company ID: 28359.
- MobyGames former-scheme identifier: matrixtrains.
- VideoGameGeek company ID: 43352.
- VideoGameGeek reference metadata provided: P248 = Q74864565, P813 = 2022-03-19, P10511 = 43352.

### Classification
- Wikidata description for the entity: "video game development studio."
- Industry association: video game industry (as implied by the entity's classification as a video game developer).

### Aliases and naming
- Recorded alias: "Matrix Trains."
- Primary label in the provided material: "MatrixTrains."

### What is not present in the provided sources
- No founding date is provided.
- No creator(s) or leadership information is provided.
- No specific titles, products, platforms, versions, or technical details of games are provided in the supplied material.

## References

1. VideoGameGeek