# MathX (Metadata-Eye)

> creative work by Álvaro Seiça, André Sier

**Wikidata**: [Q132204369](https://www.wikidata.org/wiki/Q132204369)  
**Source**: https://4ort.xyz/entity/mathx-metadata-eye

## Summary  
MathX (Metadata-Eye) is a digital poetry application created by Álvaro Seiça and André Sier in 2016. It combines interactive media with metadata visualization to explore poetic expression through code. The work is classified as both electronic literature and a creative web-based application.

## Key Facts  
- Created by Álvaro Seiça and André Sier  
- Published in 2016  
- Classified as electronic literature and digital poetry  
- Built using HTML, Java, and Processing  
- Distributed as a web page  
- Multilingual: supports English, French, Portuguese, and Bokmål  
- Registered in the ELMCIP Knowledge Base under ID 11769  
- Instance of: creative work, exhibit, application, performance, web page  

## FAQs  
### Q: What is MathX (Metadata-Eye)?  
A: MathX (Metadata-Eye) is a digital poetry application developed by Álvaro Seiça and André Sier. It visualizes metadata through interactive code-based art and was published in 2016.

### Q: What programming languages were used to create MathX?  
A: MathX was built using HTML, Java, and Processing, combining web technologies with creative coding environments.

### Q: Where can I access MathX (Metadata-Eye)?  
A: MathX is distributed as a web page, making it accessible online without installation.

## Why It Matters  
MathX (Metadata-Eye) represents an intersection between computational creativity and literary expression. As part of the broader field of electronic literature, it demonstrates how code can be used not just functionally but also poetically, transforming abstract data into meaningful aesthetic experiences. By leveraging metadata as a medium, it challenges traditional boundaries between text, interface, and interaction. Its multilingual support and availability as a web-based application make it widely accessible, contributing to global conversations around digital humanities and generative art.

## Notable For  
- Being categorized as both digital poetry and electronic literature  
- Using metadata as a core expressive element within a creative application  
- Supporting multiple languages including English, French, Portuguese, and Bokmål  
- Combining diverse programming technologies—HTML, Java, and Processing—in one artistic project  

## Body  
### Overview  
MathX (Metadata-Eye) is a creative work developed by Álvaro Seiça and André Sier. First published in 2016, it functions as an interactive digital poem that explores metadata visually and programmatically. The piece exists at the crossroads of literature, computer science, and visual arts.

### Technical Implementation  
The application utilizes several programming tools and languages:
- **Languages & Frameworks**: HTML, Java, and Processing
- **Distribution Format**: Web page
- These technologies enable dynamic rendering and user engagement via standard browsers.

### Classification and Context  
MathX is recognized across various domains:
- **Genre**: Electronic literature, digital poetry
- **Instance Of**: Creative work, exhibit, application, performance, web page
- This multi-class identity reflects its hybrid nature as both artwork and functional software.

### Language Support  
To broaden accessibility, MathX supports multiple languages:
- English
- French
- Portuguese
- Bokmål

### Recognition and Archiving  
MathX has been archived in academic databases relevant to electronic literature:
- **ELMCIP ID**: 11769
- This inclusion highlights its scholarly relevance and preservation status within the field.