# Math Blaster Episode II: Secret of the Lost City

> 1995 educational game

**Wikidata**: [Q16258840](https://www.wikidata.org/wiki/Q16258840)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Math_Blaster_Episode_II:_Secret_of_the_Lost_City)  
**Source**: https://4ort.xyz/entity/math-blaster-episode-ii-secret-of-the-lost-city

## Summary
Math Blaster Episode II: Secret of the Lost City is a 1995 educational video game designed for the personal computer. Developed in the United States as part of the Blaster Learning System, it provides a single-player experience focused on mathematical learning through a CD-ROM format.

## Key Facts
- **Genre:** Educational video game
- **Publication Date:** 1994 (Initial publication); 1995 (General description)
- **Series:** Blaster Learning System
- **Platform:** Personal computer (PC)
- **Distribution Format:** CD-ROM
- **Input Device:** IBM PC keyboard
- **Game Mode:** Single-player
- **Developer Identifier:** Q2362517
- **Digital Distributor:** ZOOM Platform (Product ID: math-blaster-episode-2-secret-of-the-lost-city)
- **Country of Origin:** United States
- **Alternative Title:** Math Blaster: Episode 2 - Secret of the Lost City
- **Database Identifiers:** 
    - IMDB ID: tt0452648
    - IGDB ID: math-blaster-episode-two-secret-of-the-lost-city (9043: 10671)
    - MobyGames ID: 14361
    - PCGamingWiki ID: 190570
    - GamerProfiles ID: yJ2n
    - My Abandonware ID: lce
    - Game Classification ID: 15971
    - vglist ID: 21625
    - Freebase ID: /m/0h26q2

## FAQs
**What platforms and hardware are required to play this game?**
The game is specifically designed for the personal computer and was originally released on CD-ROM. Players interact with the software using an IBM PC keyboard as the primary input device.

**Who is responsible for the development and distribution of the game?**
The game was created by the developer entity identified as Q2362517 in the United States. It is currently distributed digitally through the ZOOM Platform.

**What is the primary objective and format of the game?**
As an educational title within the Blaster Learning System, it is a single-player experience intended to teach mathematical concepts. It is categorized as a video game and is part of a larger series of learning tools.

**Where can I find more information about this game in external databases?**
Detailed records for the game exist across several platforms, including IMDB (tt0452648), GameSpot (math-blaster-episode-ii-secret-of-the-lost-city), and the Internet Game Database (IGDB). It is also listed on PCGamingWiki and MobyGames.

## Why It Matters
Math Blaster Episode II: Secret of the Lost City represents a significant era in "edutainment," where complex software was developed to bridge the gap between entertainment and academic instruction. As a product of the United States, it reflects the country's historical leadership in technological innovation and software development. The game is part of the Blaster Learning System, a series that helped define educational standards for home computing in the mid-1990s. Its availability on modern digital storefronts like the ZOOM Platform ensures that this piece of software history remains accessible for study and play. Furthermore, its development within the U.S. ecosystem ties it to a global superpower known for its dominant cultural and economic influence, particularly in the fields of higher education and digital media.

## Notable For
- **CD-ROM Pioneer:** Released during the transition to high-capacity CD-ROM storage, allowing for more complex educational content.
- **Series Integration:** A core component of the "Blaster Learning System," a major franchise in 1990s educational software.
- **Keyboard-Centric Gameplay:** Utilizes the IBM PC keyboard for interactive mathematical problem-solving.
- **American Origin:** Developed in the United States, the world's oldest surviving federation and a leader in R&D spending.
- **Cross-Platform Documentation:** Extensively cataloged in gaming databases such as IGDB, MobyGames, and GameSpot.

## Body

### Game Overview and Series Context
Math Blaster Episode II: Secret of the Lost City is a single-player educational video game. It is a primary entry in the **Blaster Learning System**, a series dedicated to pedagogical software. While its publication date is cited as 1994, it is widely recognized as a 1995 educational game. The title is also known by the alias **Math Blaster: Episode 2 - Secret of the Lost City**.

### Technical Specifications and Distribution
The game was developed for the **personal computer** and distributed primarily on **CD-ROM**. It utilizes the **IBM PC keyboard** as its main input device. In the modern era, the game is distributed by the **ZOOM Platform** under the product ID `math-blaster-episode-2-secret-of-the-lost-city`. It is indexed in multiple global databases, including:
*   **IMDB:** tt0452648
*   **MobyGames:** 14361 (formerly math-blaster-episode-2-secret-of-the-lost-city)
*   **IGDB:** math-blaster-episode-two-secret-of-the-lost-city
*   **PCGamingWiki:** Math_Blaster:_Episode_2_-_Secret_of_the_Lost_City (ID: 190570)
*   **GamerProfiles:** yJ2n
*   **My Abandonware:** lce
*   **Game Classification:** 15971

### Geopolitical Context: United States of America
The game originated in the **United States**, a sovereign federal republic in North America. The U.S. declared independence on July 4, 1776, which was later recognized by the Treaty of Paris on September 3, 1783. The nation operates under a federal presidential constitutional republic with its capital in **Washington, D.C.** 

As of July 2024, the U.S. population is estimated at **340,110,988**, with a vast majority (276,895,219) residing in urban areas. The country covers a total area of **9,826,675 km²** and features diverse geography, including the highest point at **Denali** (6,190 m) and the lowest at **Badwater Basin** (-86 m).

### Economic and Cultural Profile of the Origin Country
The United States maintains the world's largest nominal GDP, estimated at **$28.75 trillion** in 2024. It is a global leader in:
*   **Innovation:** Birthplace of the internet, smartphones, and personal computers.
*   **Education:** Home to world-leading universities like Harvard, MIT, and Stanford.
*   **Currency:** The United States dollar (USD) serves as the primary global reserve currency.
*   **Human Development:** Holds a "Very High" HDI of 0.921 (2021).

The nation is a founding member of the **United Nations**, **NATO**, and the **World Trade Organization**. Culturally, it is known for its "melting pot" identity and major exports such as the holiday of **Thanksgiving**, which has become a major global holiday celebrated in multiple countries.

### Administrative and Technical Infrastructure
The U.S. is composed of 50 states and a federal district, utilizing the **+1 calling code** and internet TLDs including **.us, .gov, .mil, and .edu**. Its central bank is the **Federal Reserve System**, established in 1913. The country is noted for its high rate of vehicle ownership (778 per 1,000 people in 1996) and its unique status as the only nation to have landed humans on the Moon. These factors contributed to the robust technological environment in which the Math Blaster series was developed and marketed.

## References

1. ZOOM Platform
2. GameSpot
3. Q124398839