# Luxor

> 2005 video game

**Wikidata**: [Q270477](https://www.wikidata.org/wiki/Q270477)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Luxor_(video_game))  
**Source**: https://4ort.xyz/entity/luxor

## Summary
Luxor is a 2005 puzzle video game developed and published by the American studio MumboJumbo. Originally released on May 30, 2005, the title has been ported to a wide array of platforms including Microsoft Windows, macOS, iOS, Android, and the PlayStation Portable. As a foundational entry in the Luxor series, it established the mechanics for a genre of match-three puzzle games that gained significant popularity in the mid-2000s.

## Key Facts
*   **Release Date:** The game was first published on May 30, 2005.
*   **Developer and Publisher:** Created and distributed by MumboJumbo, a video game company founded in 2001 and based in the United States.
*   **Genre:** Classified specifically as a puzzle video game.
*   **Supported Platforms:** Runs on Microsoft Windows, macOS, iOS, Android, and the PlayStation Portable (PSP).
*   **Series Affiliation:** It is the inaugural title in the "Luxor" video game series.
*   **Digital Identifiers:**
    *   Freebase ID: /m/02wcfd3
    *   App Store ID: 312416863
    *   Lutris Game ID: luxor
    *   WildTangent Games ID: arcade/luxor
    *   Internet Game Database (IGDB) ID: luxor (Qualifier: 7534)
    *   GamersGlobal Game ID: 143699
    *   SensCritique Work ID: 362653
*   **Official Website:** http://www.mumbojumbo.com
*   **Language Availability:** The game's Wikipedia coverage exists in Arabic, Azerbaijani, German, English, Armenian, Ladin, Malay, Dutch, Russian, Thai, Ukrainian, Veps, and Chinese.
*   **Distributors:** Distributed by entities including ,  (associated with ), and .

## FAQs
**What platforms can I play Luxor on?**
Luxor is available on a diverse range of systems, including desktop operating systems like Microsoft Windows and macOS, as well as mobile platforms such as iOS and Android. It was also released for the PlayStation Portable handheld console.

**Who created the Luxor video game?**
The game was developed and published by MumboJumbo, an American video game industry company established in 2001. This studio is responsible for the entire Luxor franchise.

**When was Luxor first released to the public?**
The initial publication date for the game was May 30, 2005.

**Is Luxor part of a larger series of games?**
Yes, Luxor serves as the first entry in the "Luxor" series, which includes subsequent titles and variations of the puzzle mechanics.

**Where can I find more information about the developer?**
Further details about the developer, MumboJumbo, can be found on their official website at http://www.mumbojumbo.com.

## Why It Matters
Luxor holds significance as a defining title in the casual puzzle gaming market of the mid-2000s, helping to popularize the "match-three" mechanic on personal computers and mobile devices. By launching in 2005, it capitalized on the growing digital distribution market, bridging the gap between traditional desktop gaming and the emerging mobile era with ports to iOS and Android. The game's longevity is evidenced by its extensive presence across multiple operating systems and its inclusion in major gaming databases and review platforms like Eurogamer. Its success paved the way for a long-running franchise, demonstrating the commercial viability of simple, addictive puzzle mechanics developed by independent studios like MumboJumbo.

## Notable For
*   **Multi-Platform Reach:** One of the early puzzle games to successfully span desktop (Windows, macOS), handheld (PSP), and mobile (iOS, Android) ecosystems.
*   **Series Originator:** Established the core gameplay loop and visual identity for the "Luxor" franchise.
*   **Long-Term Database Presence:** Maintains verified entries across numerous specialized gaming databases, including Lutris, WildTangent, and IGDB, indicating sustained relevance.
*   **Cross-Reference Verification:** Its identity is corroborated by multiple external references, including a 2007 review by Dave McCarthy on Eurogamer and various Wikidata assertions.
*   **Global Language Support:** Features Wikipedia documentation in over a dozen languages, reflecting its international player base.

## Body

### Development and Publication History
Luxor was brought to market by MumboJumbo, a developer and publisher founded in 2001 in the United States. The company, which operates within the video game industry, handled both the creation and the publishing duties for this title. The game's inception as a commercial product occurred on May 30, 2005. MumboJumbo's involvement is a central fact, with the entity's own inception date of 2001 serving as the precursor to the game's release. The studio's official web presence is maintained at http://www.mumbojumbo.com, serving as a primary source for information regarding their portfolio.

### Platform Availability and Technical Requirements
The game was engineered to function across a broad spectrum of hardware and operating systems. It runs natively on Microsoft Windows, a family of operating systems developed by Microsoft since 1985. It is also compatible with macOS, Apple's operating system for computers introduced in 2001. In the mobile sector, Luxor supports iOS, the mobile operating system by Apple Inc., and Android, the Google-created OS for mobile devices which saw its inception on September 23, 2008. Additionally, the game was released for the PlayStation Portable, a handheld console manufactured by Sony. This wide compatibility ensures the game remains accessible across different generations of computing hardware.

### Genre and Gameplay Classification
Luxor is definitively categorized as a puzzle video game. This classification places it within a specific genre of electronic games characterized by user interfaces and visual feedback designed to solve logical challenges. The game is part of the "Luxor" series, indicating a continuity of theme and mechanics across multiple releases. Its nature as a puzzle game is further supported by external reviews, such as the 2007 review of "Luxor 2" by Dave McCarthy published on Eurogamer, which contextualizes the franchise's genre identity.

### Digital Identity and Metadata
The entity is tracked through various unique identifiers across the digital landscape. In the Freebase database, it is identified by the ID /m/02wcfd3. For iOS users, the App Store ID is 312416863. The game is indexed in the Lutris gaming platform under the ID "luxor" and in the WildTangent Games database as "arcade/luxor". The Internet Game Database lists it with the ID "luxor" and a specific qualifier value of 7534. Other tracking IDs include the GamersGlobal ID (143699) and the SensCritique Work ID (362653). These identifiers facilitate the aggregation of data from diverse sources, including Wikidata assertions made as recently as 2023 and 2025.

### Distribution and Ecosystem
Distribution of Luxor has been handled by multiple entities to ensure market penetration. The game is associated with distributor , as well as  (which has a qualifier linking it to ) and . This multi-distributor approach highlights the game's reach across different retail and digital channels. The game's ecosystem is further supported by its inclusion in various wiki projects, with sitelinks available in languages such as Arabic, Azerbaijani, German, English, Armenian, Ladin, Malay, Dutch, Russian, Thai, Ukrainian, Veps, and Chinese. The high sitelink counts for related entities like Android (155), Microsoft Windows (176), and iOS (106) underscore the technical environment in which Luxor operates.

## References

1. [Luxor 2 review. 2007](https://www.eurogamer.net/luxor-2-review)
2. Steam
3. Freebase Data Dumps. 2013
4. RAWG
5. Q124398839