# Logic Quest 3D

> 1996 video game

**Wikidata**: [Q6667442](https://www.wikidata.org/wiki/Q6667442)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Logic_Quest_3D)  
**Source**: https://4ort.xyz/entity/logic-quest-3d

## Summary
Logic Quest 3D is a 1996 educational video game developed by The Learning Company, designed for personal computers. It was distributed on compact disc and utilized a computer mouse as the primary input device, reflecting the era's educational gaming trends.

## Key Facts
- **Release Date**: 1996
- **Developer**: The Learning Company (TLC), an American educational software company founded in 1980
- **Genre**: Educational video game
- **Platform**: Personal computer
- **Input Device**: Computer mouse
- **Distribution Format**: Compact disc
- **Publisher**: The Learning Company (acquired by Houghton Mifflin Harcourt, dissolved in 2018)
- **Game ID References**:
  - GOG Dreamlist ID: `logic-quest-3d`
  - VGList Video Game ID: `18353`
  - GamerProfiles Game ID: `p5V7`
  - Internet Game Database Game ID: `logic-quest-3d` (ID: 79759)
- **Wikidata Description**: "1996 video game"
- **Wikipedia Title**: "Logic Quest 3D" (English)

## FAQs
### Q: What is Logic Quest 3D?
A: Logic Quest 3D is an educational video game released in 1996 by The Learning Company, designed to run on personal computers. It was part of the company's broader portfolio of educational software aimed at interactive learning.

### Q: Who developed Logic Quest 3D?
A: The game was developed by The Learning Company (TLC), an American educational software company founded in 1980. TLC was later acquired by Houghton Mifflin Harcourt and dissolved in 2018.

### Q: What platforms was Logic Quest 3D available on?
A: Logic Quest 3D was designed for personal computers and distributed on compact disc. It required a computer mouse for input, typical of educational games from the mid-1990s.

### Q: How is Logic Quest 3D referenced in gaming databases?
A: The game is listed in multiple databases, including GOG Dreamlist (`logic-quest-3d`), VGList (`18353`), GamerProfiles (`p5V7`), and the Internet Game Database (`logic-quest-3d`, ID: 79759).

### Q: What was the significance of The Learning Company in educational gaming?
A: The Learning Company was a pioneer in educational video games, particularly in the 1980s and 1990s. Logic Quest 3D was one of its products, reflecting the company's focus on interactive learning tools for personal computers.

## Why It Matters
Logic Quest 3D represents a snapshot of the mid-1990s educational gaming landscape, where companies like The Learning Company blended entertainment with learning. As part of TLC's portfolio, the game contributed to the broader movement of using personal computers as educational tools. Its development and distribution also highlight the technological standards of the era, such as the use of compact discs and mouse-based input. The game's legacy is tied to TLC's role in shaping early educational software, which laid the groundwork for modern interactive learning tools.

## Notable For
- **Educational Focus**: One of the many educational video games developed by The Learning Company, targeting personal computer users.
- **Technological Context**: Distributed on compact disc and designed for mouse input, reflecting the hardware standards of the mid-1990s.
- **Developer Legacy**: Created by The Learning Company, a key player in the educational software industry from 1980 to 2018.
- **Database Presence**: Listed in multiple gaming databases, including GOG Dreamlist, VGList, GamerProfiles, and the Internet Game Database.

## Body
### Development and Release
Logic Quest 3D was developed by The Learning Company (TLC), an American educational software company founded in 1980. The game was released in 1996, a period when TLC was actively producing educational titles for personal computers. It was distributed on compact disc, a common medium for software distribution at the time, and required a computer mouse for interaction.

### Developer Background
The Learning Company specialized in educational video games and software, becoming a significant player in the video game industry during the 1980s and 1990s. The company was headquartered in Cedar Rapids, Iowa, and San Francisco, California, and was later acquired by Houghton Mifflin Harcourt. TLC dissolved in 2018, with its subsidiaries absorbed into other entities. Notably, TLC operated Broderbund, another prominent software company, as a subsidiary from 1998 to 1999.

### Game Specifications
Logic Quest 3D was classified as an educational video game, aligning with TLC's broader mission of creating interactive learning experiences. The game's technical specifications included:
- **Platform**: Personal computer
- **Input Device**: Computer mouse
- **Distribution Format**: Compact disc

### Database and Identification
Logic Quest 3D is referenced in several gaming databases, each providing unique identifiers:
- **GOG Dreamlist ID**: `logic-quest-3d` (referenced as of May 10, 2025)
- **VGList Video Game ID**: `18353`
- **GamerProfiles Game ID**: `p5V7` (referenced as of May 17, 2024)
- **Internet Game Database Game ID**: `logic-quest-3d` (ID: 79759)

### Legacy and Impact
As part of The Learning Company's portfolio, Logic Quest 3D contributed to the company's legacy in educational gaming. TLC's work, including this game, helped establish the viability of personal computers as tools for interactive learning. The dissolution of TLC in 2018 marked the end of an era in educational software, but its influence persists in modern educational gaming and interactive learning tools.

### Related Entities
- **The Learning Company**: Developer and publisher of Logic Quest 3D, known for its educational software and video games.
- **Houghton Mifflin Harcourt**: Parent organization that acquired TLC and later dissolved it in 2018.
- **Broderbund**: A subsidiary of TLC from 1998 to 1999, known for its own contributions to the video game industry.

## References

1. Q124398839
2. GOG Dreamlist