# Lairchitect

> 2020 video game

**Wikidata**: [Q111536127](https://www.wikidata.org/wiki/Q111536127)  
**Source**: https://4ort.xyz/entity/lairchitect

## Summary
Lairchitect is a 2020 indie strategy video game developed and self-published by Dutch studio Sokpop Collective. Released on 27 June 2020, the single-player game tasks players with designing and defending a monster lair and is available for Windows and macOS via Steam and itch.io.

## Key Facts
- **Release date:** 27 June 2020 (Steam, itch.io)
- **Developer / Publisher:** Sokpop Collective (Utrecht, Netherlands, founded 2015)
- **Genre:** Strategy video game
- **Game mode:** Single-player only
- **Platforms:** Microsoft Windows, macOS
- **Distribution:** Digital download on Steam (App-ID 1362430) and itch.io (numeric ID 682326)
- **Language:** English
- **Identifiers:** RAWG ID “lairchitect”, MobyGames ID 154789, HowLongToBeat ID 111286

## FAQs
### Q: What type of game is Lairchitect?
A: Lairchitect is a single-player strategy game focused on building and managing a monster lair.

### Q: Who created Lairchitect?
A: The Dutch indie studio Sokpop Collective developed and self-published the title.

### Q: Where can I buy Lairchitect?
A: It is sold digitally on Steam and itch.io for Windows and macOS.

### Q: Is Lairchitect multiplayer?
A: No, the game is single-player only.

## Why It Matters
Lairchitect exemplifies Sokpop Collective’s rapid-prototyping ethos: small, experimental titles released monthly to patrons. By distilling dungeon-management mechanics into a concise package, the game offers budding designers a playable case study in scope control and focused game loops. Its appearance on major storefronts alongside Sokpop’s broader catalogue underscores how boutique studios can leverage direct-to-consumer platforms to reach global audiences without traditional publishers. For players, Lairchitect provides a bite-sized yet fully realized twist on base-building tropes, demonstrating that strategic depth need not require blockbuster budgets or team sizes.

## Notable For
- Part of Sokpop’s monthly Patreon releases, showcasing rapid indie development cycles
- Self-published on two major PC storefronts (Steam & itch.io) simultaneously at launch
- Compact strategy experience—consistent with Sokpop’s design philosophy of short, polished games
- One of the few 2020 titles to combine lair construction and monster defense in a single-player format

## References

1. Steam
2. GameSpot
3. Q124398839