# Krzysztof Krzywdzinski

> Ph.D. Uniwersytet im. Adama Mickiewicza w Poznaniu 2010

**Wikidata**: [Q102974786](https://www.wikidata.org/wiki/Q102974786)  
**Source**: https://4ort.xyz/entity/krzysztof-krzywdzinski

## Summary
Krzysztof Krzywdzinski is a Polish computer scientist and university teacher known for his research in informatics and computer programming, coupled with a strong focus on science communication and popular science, including board games. He earned his Ph.D. from Adam Mickiewicz University in Poznań in 2010.

## Biography
- **Born:** Date and place not specified in source material.
- **Nationality:** Poland
- **Education:** Ph.D. from Uniwersytet im. Adama Mickiewicza w Poznaniu (Adam Mickiewicz University in Poznań), 2010.
- **Known for:** Research and work in computer programming, informatics, science communication (popular science), and board game design/analysis.
- **Employer(s):** Not specified in source material.
- **Field(s):** Computer science, informatics, computer programming, science communication, popular science, board game.

## Contributions
Krzysztof Krzywdzinski's work centers on computer programming and informatics, likely building upon his doctoral research advised by Michał Karoński. He actively contributes to science communication and popular science, effectively translating complex computational concepts for broader audiences. A significant area of his work involves board games, suggesting research into game mechanics, algorithms, or pedagogical applications within games. His roles as a university teacher and programmer imply practical contributions to software development and higher education in computer science, though specific named projects, publications, or patents are not detailed in the provided source.

## FAQs
### Q: What is Krzysztof Krzywdzinski's primary profession?
A: He is primarily a computer scientist and university teacher, with additional roles as a programmer and science communicator.

### Q: Where did Krzysztof Krzywdzinski obtain his doctorate?
A: He earned his Ph.D. at Uniwersytet im. Adama Mickiewicza w Poznań (Adam Mickiewicz University in Poznań) in 2010.

### Q: Who was Krzysztof Krzywdzinski's doctoral advisor?
A: His doctoral advisor was Michał Karoński, a prominent Polish computer scientist and mathematician.

### Q: In what fields does Krzysztof Krzywdzinski work?
A: He works in computer programming, informatics, science communication (popular science), and board games.

### Q: What languages does Krzysztof Krzywdzinski use?
A: He speaks Polish, as indicated by his language assignment.

## Why They Matter
Krzysztof Krzywdzinski contributes significantly to bridging academic computer science with public understanding through his dual expertise in research (programming, informatics) and science communication. By focusing on popular science and board games, he makes complex computational systems accessible, potentially influencing public engagement with STEM topics. His work in higher education as a university teacher ensures the next generation of computer scientists receives foundational training. His doctoral research, guided by Michał Karoński, adds to the lineage of computer science scholarship.

## Notable For
- Earning a Ph.D. in Computer Science from Adam Mickiewicz University in Poznań (2010).
- Having Michał Karoński, a distinguished Polish computer scientist and mathematician, as his doctoral advisor.
- Interdisciplinary work spanning core computer science (programming, informatics), science communication, and board game analysis/design.
- Dedication to popular science communication to make computational topics understandable to the public.
- Academic and professional activities focused within the Polish language and context.

## Body
### Academic Background
- Received Ph.D. from Uniwersytet im. Adama Mickiewicza w Poznań (Adam Mickiewicz University in Poznań) in 2010.
- Doctoral advisor: Michał Karoński.
- Mathematics Genealogy Project ID: 237171.

### Professional Roles
- Occupations: Computer Scientist, University Teacher, Programmer, Science Communicator.

### Research & Work Focus
- Fields of Work: Computer Programming, Informatics, Popular Science, Board Games.
- Engages in science communication activities focused on making computational systems understandable.
- Works within the domain of board games, suggesting potential applications in algorithmic thinking, game theory, or educational technology.

### Science Communication
- Actively involved in popular science initiatives, likely disseminating knowledge about computing and informatics to non-specialist audiences.
- Utilizes board games as a medium or subject for science communication and education.

### Institutional Identifiers
- VIAF ID: 136159818702713811368
- Polish National Library Authority ID (nl_cr_aut_id): osa20241222390

## Schema Markup
```json
{
  "@context": "https://schema.org",
  "@type": "Person",
  "name": "Krzysztof Krzywdzinski",
  "jobTitle": "Computer Scientist, University Teacher, Programmer, Science Communicator",
  "nationality": {"@type": "Country", "name": "Poland"},
  "alumniOf": [{"@type": "EducationalOrganization", "name": "Uniwersytet im. Adama Mickiewicza w Poznaniu"}],
  "knowsAbout": ["Computer Science", "Informatics", "Computer Programming", "Science Communication", "Popular Science", "Board Games"],
  "description": "Polish computer scientist and university teacher specializing in informatics, programming, science communication, and board games, with a Ph.D. from Adam Mickiewicz University."
}

## References

1. Czech National Authority Database
2. Mathematics Genealogy Project
3. Virtual International Authority File