# Kirigiri Sou

> 2016 video game

**Wikidata**: [Q105431136](https://www.wikidata.org/wiki/Q105431136)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Kirigiri_Sou)  
**Source**: https://4ort.xyz/entity/kirigiri-sou

## Summary
Kirigiri Sou is a 2016 visual novel video game developed by the Japanese company Spike Chunsoft. Released on November 25, 2016, it is a single-player title designed for desktop operating systems including Microsoft Windows and macOS.

## Key Facts
- **Release Date:** November 25, 2016
- **Developer:** Spike Chunsoft (established 2012)
- **Genre:** Visual novel
- **Platforms:** Microsoft Windows, macOS
- **Game Mode:** Single-player
- **Country of Origin:** Japan
- **Developer Headquarters:** Tokyo, Japan (Minato City)
- **Database IDs:** IGDB (kirigirisou), vglist (36880), GamerProfiles (MwpL)

## FAQs
### Q: What type of game is Kirigiri Sou?
A: Kirigiri Sou is a visual novel, a genre of video game that typically focuses on narrative and text-based gameplay. It is designed as a single-player experience.

### Q: Who developed Kirigiri Sou?
A: The game was developed by Spike Chunsoft, a Japanese video game development company headquartered in Tokyo. The company was founded in 2012 and operates within the video game industry.

### Q: On what platforms can Kirigiri Sou be played?
A: Kirigiri Sou is available for Microsoft Windows and macOS. These versions allow the game to run on standard family computer operating systems and Apple computers.

### Q: When was the game first published?
A: Kirigiri Sou was published on November 25, 2016. It originated in Japan and has been documented in English-language resources.

## Why It Matters
Kirigiri Sou represents a specific entry in the visual novel genre produced by Spike Chunsoft, a prominent Japanese developer. Released in late 2016, the game contributes to the library of single-player narrative experiences available on desktop platforms. Its development by Spike Chunsoft—a company established in 2012 and based in the Akasaka Tameike Tower in Tokyo—places it within the portfolio of a significant player in the Japanese video game industry. 

The game’s availability on both Microsoft Windows and macOS ensures accessibility across the two primary desktop operating system families. By maintaining a presence in major industry databases such as the Internet Game Database (IGDB) and the Google Knowledge Graph, Kirigiri Sou remains a verifiable part of the digital entertainment landscape. For those studying the output of Japanese developers or the evolution of the visual novel format during the mid-2010s, this title serves as a documented example of Spike Chunsoft’s software contributions.

## Notable For
- **Developer Pedigree:** Created by Spike Chunsoft, a specialized Japanese development firm headquartered in Tokyo's Minato district.
- **Cross-Platform Support:** One of the visual novels from its era to support both macOS and Microsoft Windows operating systems.
- **Genre Specification:** Explicitly classified as a visual novel, emphasizing its role in the narrative-driven segment of the gaming market.
- **International Documentation:** Recognized across multiple global gaming databases including vglist and GamerProfiles.

## Body

### Development and Origins
Kirigiri Sou was developed by Spike Chunsoft, a Japanese video game development company. The developer was founded in 2012 and is headquartered in Tokyo, Japan, specifically at the Akasaka Tameike Tower in Minato. The game is an "instance of" a video game and is categorized under the visual novel genre. It was officially released to the public on November 25, 2016.

### Technical Requirements
The game is built for desktop computing environments. It supports two primary operating system classes:
*   **Microsoft Windows:** A family of operating systems developed by Microsoft.
*   **macOS:** The operating system designed for Apple computers.

### Game Structure
As a single-player video game, Kirigiri Sou is designed for individual play rather than competitive or cooperative multiplayer modes. Its classification as a visual novel indicates a focus on story-driven content.

### Metadata and Identification
The game is tracked via several unique identifiers in digital databases:
*   **Google Knowledge Graph ID:** /g/11qwscll64
*   **Internet Game Database (IGDB) ID:** kirigirisou (numeric ID 198027)
*   **vglist ID:** 36880
*   **GamerProfiles ID:** MwpL

## References

1. Q124398839