# Jonathan Shade

> Ph.D. University of Washington 2004

**Wikidata**: [Q102243264](https://www.wikidata.org/wiki/Q102243264)  
**Source**: https://4ort.xyz/entity/jonathan-shade

## Summary
Jonathan Shade is an American computer scientist and researcher known for his contributions to computer graphics and image-based rendering. He earned his Ph.D. from the University of Washington in 2004, where he authored a significant doctoral thesis on view-dependent techniques for the fast rendering of complex environments.

## Biography
- **Born:** 1970
- **Nationality:** Not specified in source material (Note: Associated with US institutions)
- **Education:** 
  - Ph.D., Computer Science and Computer Engineering, University of Washington (2004)
  - Doctoral Thesis: *View-dependent Image-based Techniques for Fast Rendering of Complex Environments*
- **Known for:** Research in image-based rendering and computer graphics.
- **Employer(s):** Not specified in source material (Industry classification: Industrial sector, service sector)
- **Field(s):** Computer Science, Computer Engineering

## Contributions
Jonathan Shade's primary academic contribution is his doctoral research conducted at the University of Washington. In 2004, he completed his Ph.D. with the thesis titled *"View-dependent Image-based Techniques for Fast Rendering of Complex Environments."* This work focused on methods to efficiently render detailed 3D environments by altering the level of detail based on the viewer's perspective, a technique critical for real-time graphics and virtual reality applications.

His research was supervised by notable computer scientists Michael F. Cohen and Brian Curless. By advancing image-based techniques, Shade's work contributed to the broader field of computer graphics, specifically addressing computational challenges in rendering speed and scene complexity.

## FAQs

### Q: When did Jonathan Shade receive his Ph.D.?
Jonathan Shade received his Ph.D. in 2004 from the University of Washington.

### Q: What was the title of Jonathan Shade's doctoral thesis?
His thesis was titled *"View-dependent Image-based Techniques for Fast Rendering of Complex Environments."*

### Q: Who were Jonathan Shade's doctoral advisors?
His doctoral advisors were Michael F. Cohen and Brian Curless.

### Q: What specific field of study is Jonathan Shade associated with?
He is associated with Computer Science and Computer Engineering, specifically within the domain of computer graphics.

## Why They Matter
Jonathan Shade represents a key figure in the academic lineage of computer graphics research at the University of Washington. His work on view-dependent rendering addresses a fundamental challenge in computer science: balancing visual fidelity with processing speed. By developing techniques that optimize how complex environments are drawn based on the camera's position, his research contributes to the efficiency of graphics pipelines used in simulations, video games, and visualization tools. His collaboration with prominent researchers like Michael F. Cohen and Brian Curless places him within a network of influential scientists shaping the way digital environments are constructed and displayed.

## Notable For
- Earning a Ph.D. in Computer Science & Engineering from the University of Washington in 2004.
- Authoring the thesis *View-dependent Image-based Techniques for Fast Rendering of Complex Environments*.
- Conducting research under the supervision of Michael F. Cohen and Brian Curless.
- Being listed in the Mathematics Genealogy Project (ID: 66239).

## Body

### Academic Background
Jonathan Shade pursued his higher education at the University of Washington. He successfully completed his Doctor of Philosophy (Ph.D.) in 2004. His academic path focused on the intersection of computer science and computer engineering.

### Research Focus
Shade's research centered on computer graphics, specifically "image-based rendering." His thesis work investigated methodologies to accelerate the rendering of intricate digital environments. By utilizing view-dependent techniques, his approach aimed to reduce the computational load required to display complex scenes, prioritizing detail relevant to the viewer's specific angle and position.

### Academic Lineage
During his doctoral studies, Shade was mentored by two established figures in the field of computer science:
*   **Michael F. Cohen:** An American computer scientist born in 1953.
*   **Brian Curless:** A computer scientist who received his Ph.D. from Stanford University in 1997.

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## References

1. Mathematics Genealogy Project
2. WorldCat