# Javaground

> Mobile game industry services provider

**Wikidata**: [Q6165140](https://www.wikidata.org/wiki/Q6165140)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Javaground)  
**Source**: https://4ort.xyz/entity/javaground

## Summary
Javaground was a mobile game industry services provider and video game developer based in the United States that operated from 2001 until its dissolution in March 2010. The company specialized in creating mobile games and provided services within the video game industry.

## Key Facts
- Founded in 2001 in the United States
- Headquarters located in Irvine
- Specialized as a mobile game industry services provider
- Operated as a video game developer
- Official website: http://www.javaground.com/
- Dissolved in March 2010
- Associated Freebase ID: /m/02vyqzt
- Crunchbase organization ID: javaground
- Had 2 Wikipedia sitelinks in English and Persian languages

## FAQs
### Q: When did Javaground operate and when did it close?
A: Javaground operated from 2001 until its dissolution in March 2010, giving it approximately 9 years of operation in the mobile game industry.

### Q: What type of company was Javaground?
A: Javaground was a video game developer that specialized in mobile game industry services, creating games and providing related services within the video game industry.

### Q: Where was Javaground headquartered?
A: The company was headquartered in Irvine, United States, with its official website available in English.

### Q: Is Javaground still active?
A: No, Javaground ceased operations in March 2010 and is no longer an active company.

### Q: What is Javaground's presence on knowledge bases?
A: The company has entries on Freebase (/m/02vyqzt), Crunchbase (javaground), and Wikipedia in English and Persian languages with 2 total sitelinks.

## Why It Matters
Javaground represents an early player in the mobile gaming industry, operating during a formative period when mobile gaming was transitioning from basic Java-based games to more sophisticated platforms. As a specialized mobile game developer, the company contributed to the early ecosystem that would later explode with smartphones. Its existence from 2001 to 2010 places it at the intersection of several technological shifts: the decline of Java-based mobile games, the rise of app stores, and the emergence of smartphone gaming. While relatively short-lived, Javaground's operation during this pivotal period offers insight into the evolution of mobile gaming as an industry and the business challenges faced by early mobile developers.

## Notable For
- Being one of the early mobile game developers specializing in Java-based games during the early 2000s
- Operating as a dedicated mobile game industry services provider rather than a general game studio
- Maintaining operations through the transition period between Java-based mobile games and early smartphone apps
- Having entries in multiple knowledge bases including Freebase and Crunchbase
- Representing the mobile gaming industry's early professionalization phase

## Body

### History and Operations
Javaground was established in 2001 as a video game developer specializing in mobile games. The company was headquartered in Irvine, United States, and operated until its dissolution in March 2010, giving it approximately nine years in the industry. During its operation, Javaground focused on providing services specifically for the mobile game industry, distinguishing itself from general game developers.

### Business Model
As a mobile game industry services provider, Javagound operated in a specialized niche of the gaming industry. The company was classified as a video game developer with a focus on mobile platforms. Its official website, http://www.javaground.com/, was available in English and archived on May 5, 2010, just prior to the company's dissolution.

### Digital Presence
Javaground maintained a presence across several knowledge platforms:
- Freebase with ID /m/02vyqzt
- Crunchbase with organization ID javaground
- Wikipedia with articles in English and Persian languages
- Had a total of 2 Wikipedia sitelinks across its language versions

### Industry Context
The company operated during a transitional period in mobile gaming, spanning from the era of Java-based mobile games to the early days of smartphone applications. Its dissolution in March 2010 coincided with the maturation of app stores and smartphones, suggesting challenges in adapting to the rapidly changing mobile gaming landscape.