# Investigating the emotional experiences in eSports spectatorship: The case of League of Legends

> Research article (Information Processing & Management, 2023) · cited 28× · AI/ML

**Wikidata**: [openalex:W4387359882](https://www.wikidata.org/wiki/openalex:W4387359882)  
**Source**: https://4ort.xyz/entity/investigating-the-emotional-experiences-in-esports-spectatorship-the-case-of-league-of-legends
