# Interstel Corporation

> video game developer and publisher

**Wikidata**: [Q3153614](https://www.wikidata.org/wiki/Q3153614)  
**Source**: https://4ort.xyz/entity/interstel-corporation

## Summary  
Interstel Corporation was a U.S.-based video game developer and publisher, active during the early era of the video game industry. The company developed and published games primarily for personal computers and was headquartered in Webster, United States. It ceased operations in 1992.

## Key Facts  
- Founded and operated in the United States  
- Headquartered in Webster  
- Operated in the video game industry as both a developer and publisher  
- Dissolved in 1992  
- Identified by ISNI: 0000000097792980 and VIAF ID: 144734895  
- Formerly referenced under MobyGames company ID: interstel-corporation  
- Has entries in multiple databases including MobyGames (ID: 1506), OGDB (ID: 1566), LaunchBox (Developer ID: 11199, Publisher ID: 2229)  
- Wikipedia content available in French  

## FAQs  
### Q: What was Interstel Corporation known for?  
A: Interstel Corporation was known for developing and publishing video games during the early years of the PC gaming industry. It specialized in creating interactive entertainment software for personal computers.

### Q: When did Interstel Corporation close?  
A: Interstel Corporation was dissolved in 1992, according to historical records and archived Wikipedia data.

### Q: Where was Interstel Corporation based?  
A: The company was headquartered in Webster, United States, and operated within the American video game industry.

## Why It Matters  
Interstel Corporation played a role in the formative period of the video game industry, contributing to the catalog of early computer games. While not among the largest publishers of its time, its work reflects the broader ecosystem of small to mid-sized developers who helped establish the foundations of interactive entertainment. Its dissolution in 1992 marks it as part of a transitional era in gaming history, when market consolidation and platform shifts reshaped the industry landscape.

## Notable For  
- Developing and publishing games during the early PC gaming boom  
- Being headquartered in Webster, U.S., while operating in a globalizing industry  
- Having a distinct presence across several video game databases such as MobyGames and LaunchBox  
- Ceasing operations in 1992, marking it as part of the pre-mainstream era of gaming  

## Body  
### Company Overview  
Interstel Corporation was a business entity classified as both a video game developer and publisher. It operated in the United States and focused on producing games for personal computer platforms during the late 20th century.

### Industry Classification  
The company was part of the video game industry, specifically categorized under software development organizations involved in the creation and distribution of interactive entertainment products.

### Headquarters and Location  
Interstel Corporation’s headquarters were located in Webster, United States. This positioning placed it within the North American hub of early computing and gaming innovation.

### Operational Timeline  
- Active years: Unknown exact founding date, but operational through the 1980s  
- Dissolution: Officially closed in 1992  

### Database Identifiers  
To facilitate archival tracking and identification, Interstel Corporation has been assigned various persistent identifiers:  
- **ISNI**: 0000000097792980  
- **VIAF ID**: 144734895  
- **Freebase ID**: /m/0kymdyl  
- **MobyGames Company ID**: 1506  
- **OGDB Company ID**: 1566  
- **VideoGameGeek Company ID**: 13973  
- **LaunchBox Games Database Developer ID**: 11199  
- **LaunchBox Games Database Publisher ID**: 2229  

### Legacy and Archival Presence  
Despite ceasing operations over three decades ago, Interstel Corporation remains documented in several digital preservation projects and retro gaming databases. These resources preserve metadata and occasionally gameplay materials associated with its titles, allowing continued access for research and nostalgia purposes.

## References

1. VideoGameGeek