# interactive evolutionary computation

> methods of evolutionary computation that use human evaluation

**Wikidata**: [Q6045380](https://www.wikidata.org/wiki/Q6045380)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Interactive_evolutionary_computation)  
**Source**: https://4ort.xyz/entity/interactive-evolutionary-computation

## Summary
Interactive evolutionary computation is a class of evolutionary-computation methods that incorporate human evaluation into the fitness or selection process. It is defined as methods of evolutionary computation that use human evaluation and is classified as a subclass of genetic algorithms.

## Key Facts
- Interactive evolutionary computation is defined as methods of evolutionary computation that use human evaluation.  
- It is a subclass of the genetic algorithm class.  
- The parent class "genetic algorithm" is described as a competitive algorithm for searching a problem space with an inception year of 1975.  
- Wikidata/wikipedia title: "Interactive evolutionary computation".  
- Wikidata description: "methods of evolutionary computation that use human evaluation".  
- Wikipedia articles exist for this topic in English, French, and Italian.  
- Wikidata sitelink_count for interactive evolutionary computation: 3.  
- Parent class (genetic algorithm) Wikidata sitelink_count: 52.  
- Freebase identifier: /m/03n6ds.  
- Microsoft Academic ID (discontinued): 123189799.  
- Topic's main category: Category:Interactive evolutionary computation.

## FAQs
### Q: What is interactive evolutionary computation?
A: Interactive evolutionary computation refers to evolutionary-computation methods that use human evaluation to guide selection or fitness assessment. It is explicitly defined as methods that incorporate human evaluation.

### Q: Is interactive evolutionary computation a type of genetic algorithm?
A: Yes. Interactive evolutionary computation is classified as a subclass of the genetic algorithm class.

### Q: Where can I find more information or encyclopedia entries about it?
A: There are Wikipedia articles titled "Interactive evolutionary computation" available in English, French, and Italian. The Wikidata entry lists it with sitelink_count 3 and a Freebase ID /m/03n6ds.

### Q: When did the parent class (genetic algorithm) originate?
A: The parent class "genetic algorithm" has an inception year listed as 1975.

## Why It Matters
Interactive evolutionary computation matters because it explicitly brings human judgment into evolutionary-computation processes. By using human evaluation as part of the fitness or selection mechanism, these methods allow subjective, perceptual, or otherwise non-automatable criteria to influence the search and optimization process. This integration distinguishes interactive evolutionary computation from fully automatic evolutionary methods and makes it relevant wherever human preferences, aesthetics, or expert assessment must guide evolutionary search. In taxonomy and metadata, it is formally recognized as a subclass of genetic algorithms and is represented across multiple language editions of Wikipedia and in research identifier systems, indicating an established conceptual presence in computational and academic contexts.

## Notable For
- Being defined specifically as evolutionary-computation methods that use human evaluation.  
- Its formal classification as a subclass of the genetic algorithm family.  
- Presence on Wikipedia in at least three languages (English, French, Italian).  
- Assigned structured identifiers such as Freebase ID /m/03n6ds and Microsoft Academic ID 123189799.  
- Wikidata listing with a sitelink_count of 3 and a dedicated main category (Category:Interactive evolutionary computation).

## Body
### Definition
- Interactive evolutionary computation = methods of evolutionary computation that use human evaluation.  
- The defining feature is incorporation of human assessment into evolutionary processes.

### Classification
- Subclass of: genetic algorithm (a competitive algorithm for searching a problem space).  
- Parent class inception: 1975 (for genetic algorithm).  
- Topic's main category: Category:Interactive evolutionary computation.

### Identifiers & Links
- Wikipedia title: "Interactive evolutionary computation".  
- Wikipedia languages available: English, French, Italian.  
- Wikidata description: "methods of evolutionary computation that use human evaluation".  
- Wikidata sitelink_count (interactive evolutionary computation): 3.  
- Freebase ID: /m/03n6ds.  
- Microsoft Academic ID (discontinued): 123189799.

### Relationship to Genetic Algorithms
- Interactive evolutionary computation is explicitly a subclass of genetic algorithms.  
- The parent genetic algorithm class is characterized as a competitive search algorithm for problem spaces, with inception year 1975 and broader presence (sitelink_count 52).

### Resources & Metadata
- Main category used for organization: Category:Interactive evolutionary computation.  
- Presence in multiple language Wikipedias indicates cross-lingual coverage.  
- Structured identifiers (Freebase, Microsoft Academic) provide cataloging in knowledge and academic systems.

## References

1. [OpenAlex](https://docs.openalex.org/download-snapshot/snapshot-data-format)