# Influence of gamification on student motivation in the educational process in courses of different fields

> Research article (2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2018) · cited 26× · AI/ML

**Wikidata**: [openalex:W2810739480](https://www.wikidata.org/wiki/openalex:W2810739480)  
**Source**: https://4ort.xyz/entity/influence-of-gamification-on-student-motivation-in-the-educational-process-in-courses-of-different-fields
