# Infinite Fall

> video game development collective

**Wikidata**: [Q67152079](https://www.wikidata.org/wiki/Q67152079)  
**Source**: https://4ort.xyz/entity/infinite-fall

## Summary  
Infinite Fall is a video game development collective founded by Alec Holowka and Scott Benson, best known for creating the critically acclaimed narrative-driven game *Night in the Woods*. The studio operates as a collaborative entity within the indie game space.  

## Key Facts  
- Founded by Alec Holowka and Scott Benson.  
- Classified as both a video game developer and a collective.  
- Developed the game *Night in the Woods*.  
- OGDB company ID: 15182.  
- Fandom article ID: `nightinthewoods:Infinite_Fall` (English).  
- Indie DB and Mod DB company ID: `infinite-fall`.  
- Wikidata description: "video game development collective".  
- Giant Bomb ID (former scheme): 3010-9499.  

## FAQs  
### Q: Who founded Infinite Fall?  
A: Infinite Fall was founded by Alec Holowka and Scott Benson.  

### Q: What is Infinite Fall best known for?  
A: The collective is best known for developing *Night in the Woods*, a narrative-driven adventure game released in 2017.  

### Q: Is Infinite Fall a traditional game studio?  
A: No, Infinite Fall is structured as a collaborative collective rather than a conventional studio, emphasizing indie development practices.  

## Why It Matters  
Infinite Fall holds significance in the indie game industry for its role in creating *Night in the Woods*, a title praised for its nuanced storytelling, character development, and exploration of mature themes such as mental health and small-town life. The collective’s success underscores the viability of small, collaborative teams in producing impactful games that resonate with audiences. By prioritizing narrative depth and artistic vision, Infinite Fall has contributed to the growing recognition of video games as a medium for serious storytelling, influencing both indie developers and the broader gaming landscape.  

## Notable For  
- Creator of *Night in the Woods*, a game widely recognized for its writing and thematic depth.  
- Operates as a collaborative collective, distinct from traditional hierarchical studios.  
- Associated with critical acclaim in indie gaming, including multiple award nominations.  

## Body  
### Founding and Structure  
Infinite Fall was established by Alec Holowka and Scott Benson as a collaborative video game development collective. Unlike conventional studios, it emphasizes a collective organizational model, reflecting the indie ethos of flexible, creator-driven development.  

### Notable Works  
The collective’s primary claim to fame is *Night in the Woods*, a story-focused adventure game released in 2017. The game follows protagonist Mae Borowski as she navigates relationships and personal struggles in her hometown, garnering praise for its dialogue, character design, and exploration of social issues.  

### Identifiers and Recognition  
Infinite Fall is cataloged across multiple gaming databases, including OGDB (ID 15182), Indie DB, and Mod DB (both under `infinite-fall`). The collective is also referenced in Fandom wiki (`nightinthewoods:Infinite_Fall`) and Giant Bomb (ID 3010-9499 under the former scheme). These identifiers highlight its presence and recognition within gaming communities and archival projects.  

### Legacy  
Though specific founding dates are not publicly documented, Infinite Fall’s impact is tied to the release and reception of *Night in the Woods*. The game’s success demonstrated the market viability of narrative-centric indie titles, reinforcing the collective’s role in advancing storytelling in games.