# Individualized gamification elements: The impact of avatar and feedback design on reuse intention

> Research article (Computers in Human Behavior, 2021) · cited 68× · AI/ML

**Wikidata**: [openalex:W3119577486](https://www.wikidata.org/wiki/openalex:W3119577486)  
**Source**: https://4ort.xyz/entity/individualized-gamification-elements-the-impact-of-avatar-and-feedback-design-on-reuse-intention
