# In Silence

> 2021 video game

**Wikidata**: [Q112154205](https://www.wikidata.org/wiki/Q112154205)  
**Source**: https://4ort.xyz/entity/in-silence-q112154205

## Summary
In Silence is a 2021 multiplayer survival-horror video game released on 29 October 2021 for Windows and macOS. It blends action and survival-horror mechanics and supports single-player, multiplayer, and co-op modes, distributed digitally through Steam.

## Key Facts
- **Release date**: 29 October 2021 (Steam, verified 28 May 2022)
- **Platforms**: Microsoft Windows, macOS (Steam App ID 1361000)
- **Genres**: Action game, survival horror (Wikidata ref 13 Jun 2024)
- **Game modes**: Single-player, multiplayer, co-op (Steam, verified 28 May 2022)
- **Languages**: English, French, German, Spanish, Japanese, Portuguese, Russian, Simplified Chinese, Turkish (Steam, verified 28 May 2022)
- **Official website**: https://www.ravenhoodgames.com/ (multilingual, Steam ID 1361000)
- **Digital distributor**: Steam (primary), format: digital distribution
- **External IDs**: Steam App 1361000, MobyGames 151662, HowLongToBeat 84460, IGDB "in-silence"

## FAQs
### Q: What kind of game is In Silence?
A: In Silence is an action-oriented survival-horror title that can be played solo or with others in co-op or competitive multiplayer.

### Q: On which computers can I play In Silence?
A: It runs on Windows and macOS; both versions are purchased and downloaded through Steam.

### Q: Does In Silence support languages other than English?
A: Yes—interface and audio are officially available in nine languages including Chinese, Japanese, Russian, Turkish, and major European languages.

### Q: Is In Silence only multiplayer?
A: No; the game offers single-player, multiplayer, and cooperative modes, selectable from the main menu.

## Why It Matters
Released at the height of the 2020–2021 co-op horror boom, In Silence carved a niche by giving players asymmetric roles within a compact, sound-driven sandbox. Its emphasis on microphone-based mechanics (the monster reacts to player noise) positioned it as an accessible, social horror experience streamers could share with audiences in real time. Because it launched on Steam with day-one macOS support and broad language coverage, it quickly attracted an international player base, filling the gap between big-budget asymmetrical titles and smaller indie horror projects. For researchers cataloguing multiplayer horror design, In Silence serves as a contemporary case study in lean production: a single map, one monster versus up to six survivors, and minimal assets that still sustain tension. Its continued presence across databases (MobyGames, IGDB, Speedrun.com, HowLongToBeat) evidences an engaged community that speed-runs, reviews, and mods the title, underlining how modest releases can persist when they offer novel, shareable mechanics.

## Notable For
- Microphone-driven gameplay—monster AI keyed to player noise, encouraging strategic silence
- Day-one multilingual support across nine languages, rare for an indie horror title
- Simultaneous single, multi, and co-op modes in one package, no separate DLC required
- Persistent cross-platform IDs on Speedrun.com, IGDB, and HowLongToBeat, indicating active community tracking

## References

1. Steam
2. PCGamingWiki
3. GameSpot
4. Q124398839
5. Q131917281