# Improving student engagement in a biometric classroom: the contribution of gamification

> Research article (Universal Access in the Information Society, 2019) · cited 11× · AI/ML

**Wikidata**: [openalex:W2963699642](https://www.wikidata.org/wiki/openalex:W2963699642)  
**Source**: https://4ort.xyz/entity/improving-student-engagement-in-a-biometric-classroom-the-contribution-of-gamification
