# Improving Engagement of Stroke Survivors Using Desktop Virtual Reality-Based Serious Games for Upper Limb Rehabilitation: A Multiple Case Study

> Research article (IEEE Access, 2022) · cited 33× · AI/ML

**Wikidata**: [openalex:W4225972091](https://www.wikidata.org/wiki/openalex:W4225972091)  
**Source**: https://4ort.xyz/entity/improving-engagement-of-stroke-survivors-using-desktop-virtual-reality-based-serious-games-for-upper-limb-rehabilitation
