# Improbable

> company

**Wikidata**: [Q50079115](https://www.wikidata.org/wiki/Q50079115)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Improbable_(company))  
**Source**: https://4ort.xyz/entity/improbable-q50079115

## Summary
Improbable is a United Kingdom-based company founded in 2012 by Herman Narula, operating in the information technology and video game industries as a charitable organization. It develops and utilizes computer-based information systems, generating significant annual revenue and donations.

## Key Facts
- Founded in 2012 by Herman Narula in the United Kingdom.
- Headquarters located in London, United Kingdom.
- Operates in the information technology and video game industries.
- Legal form is a charitable organization (registered charity number 1155695 since 2014).
- Revenue figures: £596,325 (2018), £588,541 (2019), £326,179 (2020), £470,441 (2021), £398,412 (2022), £549,192 (2023), £632,121 (2024), £548,892 (2025).
- Donation figures: £281,817 (2018), £298,792 (2019), £312,815 (2023), £311,944 (2024), £359,150 (2025).
- Employee counts: 3 (2018), 5 (2019), 6 (2024), 7 (2025).

## FAQs
### Q: What is Improbable?
A: Improbable is a UK-based company founded in 2012 by Herman Narula, operating in information technology and the video game industry as a charitable organization.

### Q: What industries is Improbable involved in?
A: Improbable operates in the information technology industry and the video game industry, focusing on the development and management of computer-based information systems.

### Q: Is Improbable a charity?
A: Yes, Improbable is legally structured as a charitable organization in the UK, registered with the Charity Commission (number 1155695) since February 7, 2014.

### Q: What has been Improbable's revenue trend?
A: Improbable's revenue has fluctuated year-to-year, starting at £596,325 in 2018, dropping to £326,179 in 2020, then growing to £632,121 in 2024, and standing at £548,892 in 2025.

### Q: Who founded Improbable?
A: Improbable was founded by Herman Narula in 2012.

## Why It Matters
Improbable holds significance as a UK-based technology company operating at the intersection of information systems and gaming, demonstrating a unique model combining commercial operations with charitable status. Its substantial annual donations, often exceeding its own employee count in magnitude, underscore its commitment to supporting causes beyond its core business. The company's fluctuating revenue and steady growth in donation figures reflect its evolving role in the tech landscape, while its charitable structure allows it to contribute directly to societal issues, differentiating it from typical for-profit IT and gaming enterprises. Its operation in both high-growth sectors positions it as a relevant player in digital innovation.

## Notable For
- Unique status as a charitable organization operating within the commercial information technology and video game industries.
- Founder Herman Narula establishing the company in 2012.
- Significant annual donation figures consistently exceeding £280,000 since 2018.
- Notable revenue fluctuations, including a peak of £632,121 in 2024.
- Verification as a verified Twitter account (@improbableio) with follower counts ranging from 4,277 to 11,064.

## Body
### Founding and Structure
- Founded in 2012 by Herman Narula.
- Headquarters in London, United Kingdom.
- Legal form: Charitable organization.
- Registered charity number: 1155695 (since February 7, 2014).
- Instance of: Business and Charitable organization.
- Founder: Herman Narula.

### Financial Performance
- Revenue History (Pound Sterling):
  - 2018: £596,325
  - 2019: £588,541
  - 2020: £326,179
  - 2021: £470,441
  - 2022: £398,412
  - 2023: £549,192
  - 2024: £632,121
  - 2025: £548,892
- Donations (Pound Sterling):
  - 2018: £281,817
  - 2019: £298,792
  - 2023: £312,815
  - 2024: £311,944
  - 2025: £359,150

### Operations and Presence
- Industries: Information Technology, Video Game Industry.
- Website: https://www.improbable.io/
- Twitter: @improbableio (verified account, established 2013-11-26).
- YouTube Channel ID: UC7BE8B2yUeQxPvZytk47NYw (established 2015-06-01).
- Social Media Followers (Twitter): 5,088 (preferred, 2025-03-01), 4,277 (preferred, 2023-02-07), 11,064 (2022-02-26), 10,066 (2021-01-07), 9,912 (2020-06-15).
- LinkedIn ID: improbable.
- Crunchbase Organization ID: improbable.
- Central Index Key (CIK): 0001637536.

### Identifiers
- Golden ID: Improbable_(company)-4PZP55
- Wikipedia Title: Improbable (company)
- Wikidata ID: (Implied by properties)
- LittleSis Organization ID: 349175
- Google Knowledge Graph ID: /g/122yshql
- VGC Company ID: 80995
- Site Link Count: 3 (Wikipedia: English, French, Japanese)
- Sitelink Count (IT Industry): 134 (related class)
- Employee Counts: 3 (2018), 5 (2019), 6 (2024), 7 (2025).

## References

1. [Crunchbase](http://www.crunchbase.com/organization/improbable)
2. Charity Commission Register of Charities
3. Google Knowledge Graph
4. [Source](https://www.improbable.io/)
5. [Source](https://golden.com/wiki/Improbable_(company)-4PZP55)
6. YouTube API
7. Video Games Chronicle