# Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior

> Research article (Computer Animation and Virtual Worlds, 2020) · cited 34× · AI/ML

**Wikidata**: [openalex:W3033940311](https://www.wikidata.org/wiki/openalex:W3033940311)  
**Source**: https://4ort.xyz/entity/immersive-walking-in-a-virtual-crowd-the-effects-of-the-density-speed-and-direction-of-a-virtual-crowd-on-human-movement
