# Icarus

> 6DoF VR experience by Michel Lemieux

**Wikidata**: [Q106046678](https://www.wikidata.org/wiki/Q106046678)  
**Source**: https://4ort.xyz/entity/icarus

## Summary
Icarus is a 6DoF (six degrees of freedom) virtual reality experience directed by Michel Lemieux. Classified as both an art game and a work of art, it was produced by Lemieux Pilon 4D Art and Normal Studio. The experience is built on Unreal Engine 4 and is designed for Microsoft Windows platforms using motion controllers.

## Key Facts
- **Director:** Michel Lemieux
- **Production Companies:** Lemieux Pilon 4D Art, Normal Studio
- **Genre:** Art game, Virtual Reality experience
- **Platform:** Microsoft Windows
- **Software Engine:** Unreal Engine 4
- **Input Device:** Motion controller
- **Instance Type:** Application, Work of art
- **Languages:** French, English
- **Alternate Titles:** Icarus VR, Icare VR
- **Based On:** The character Icarus
- **Trailer Release:** A trailer titled "Icarus (2020) | Lemieux Pilon 4D Art" was published on YouTube on June 29, 2020.

## FAQs
### Q: What type of software is Icarus?
A: Icarus is a virtual reality application and art game. It is technically classified as a software program designed for end-users rather than a standard commercial video game.

### Q: Who created Icarus?
A: The experience was directed by Michel Lemieux. It is a production of Lemieux Pilon 4D Art, in collaboration with Normal Studio, and is part of the list of Lemieux Pilon 4D Art productions.

### Q: What hardware or software is required to run Icarus?
A: Icarus runs on the Microsoft Windows operating system. It requires a motion controller for input and utilizes Unreal Engine 4 software architecture.

## Why It Matters
Icarus represents a significant intersection between digital technology and performance art, distinguishing itself within the virtual reality landscape. By leveraging the capabilities of Unreal Engine 4, the production moves beyond static video to offer a fully immersive 6DoF (six degrees of freedom) environment. This technical capability allows users to navigate the virtual space with a high degree of autonomy, a critical factor for immersion in "art games" where exploration often drives the narrative.

The project is a key entry in the portfolio of Lemieux Pilon 4D Art, a studio known for blending live performance with multimedia. Icarus serves as a digital extension of their artistic vision, making the "work of art" accessible outside of a traditional theater setting. The collaboration with Normal Studio further emphasizes the project's focus on high-fidelity visual artistry. Available in both French and English, the experience is designed to reach a broad audience, utilizing the Microsoft Windows platform to democratize access to high-end digital art installations.

## Notable For
- **Immersive Format:** It is a 6DoF (Six Degrees of Freedom) experience, allowing for full user movement and interaction within the virtual environment.
- **Artistic Classification:** It is explicitly categorized as a "work of art" and "art game," bridging the gap between software applications and fine art.
- **High-Fidelity Tech:** The utilization of Unreal Engine 4 places it among high-performance VR applications.
- **Heritage:** It is part of the official canon of Lemieux Pilon 4D Art productions.
- **Multilingual Support:** The software supports both French and English languages.

## Body

### Overview and Direction
Icarus is a virtual reality experience developed as an application for Microsoft Windows. Directed by Michel Lemieux, the project is an adaptation based on the mythical figure Icarus. It functions as a piece of digital installation art, allowing users to engage with the narrative through a virtual reality headset. The work is credited to the production entity Lemieux Pilon 4D Art and Normal Studio.

### Technical Specifications
The software relies on robust technical architecture to deliver its visual style.
- **Engine:** It is powered by Unreal Engine 4.
- **Input:** The application requires motion controllers to interact with the virtual environment.
- **Platform:** It is compatible with the Microsoft Windows family of operating systems.
- **VR Capabilities:** The experience supports 6DoF, enabling users to look around and move within the 3D space.

### Media and Release
The experience is promoted as an "art game" and has been released in French and English. A specific trailer for the project, hosted on YouTube (ID: U3JL8vxcqQo), was published on June 29, 2020. This trailer runs for 44 seconds and serves as the primary promotional asset for the title. The software is recognized under the aliases "Icarus VR" and "Icare VR."