# Icarus Needs

> creative work by Daniel Merlin Goodbrey

**Wikidata**: [Q132204274](https://www.wikidata.org/wiki/Q132204274)  
**Source**: https://4ort.xyz/entity/icarus-needs

Here’s the structured knowledge entry for **Icarus Needs** based on the provided source material:

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## Summary  
**Icarus Needs** is a creative work by Daniel Merlin Goodbrey, published in 2013 as an interactive web-based application. It is classified as both a video game and an online art piece, built using Adobe Flash and distributed via a web page.  

## Key Facts  
- **Author**: Daniel Merlin Goodbrey ([reference](https://elmcip.net/creative-work/icarus-needs))  
- **Publication Date**: 2013  
- **Software Engine**: Adobe Flash  
- **Distribution Format**: Web page  
- **Instance Of**: Creative work, application, video game  
- **Published In**: Online art gallery  
- **Language**: English  
- **ELMCIP ID**: 11505  

## FAQs  
### Q: What is Icarus Needs?  
A: Icarus Needs is an interactive web-based creative work by Daniel Merlin Goodbrey, blending elements of video games and digital art. It was built using Adobe Flash and published online in 2013.  

### Q: Who created Icarus Needs?  
A: It was created by Daniel Merlin Goodbrey, a digital artist and writer known for experimental narrative and game design.  

### Q: How can I access Icarus Needs?  
A: It was distributed as a web-based application, though its current availability may depend on Adobe Flash support or archival efforts.  

## Why It Matters  
Icarus Needs represents a fusion of digital art and interactive storytelling, showcasing the potential of web-based platforms for creative expression. As a Flash-based work, it reflects early 2010s experimentation with browser-based games and narrative experiences. Its inclusion in the ELMCIP database highlights its significance in electronic literature and digital art communities. While Flash's obsolescence poses preservation challenges, works like Icarus Needs underscore the evolving relationship between technology and art.  

## Notable For  
- **Hybrid Medium**: Combines video game mechanics with digital art.  
- **Flash-Based Design**: Exemplifies early 2010s web creativity reliant on Adobe Flash.  
- **Experimental Narrative**: Part of Daniel Merlin Goodbrey's broader exploration of nonlinear storytelling.  

## Body  
### Technical Details  
- **Software Engine**: Adobe Flash (now deprecated).  
- **Distribution**: Hosted on a web page, accessible via browsers supporting Flash.  

### Classification  
- **Primary Type**: Creative work.  
- **Secondary Types**: Application, video game.  

### Publication Context  
- **Release Year**: 2013.  
- **Platform**: Online art gallery (specific gallery not named in sources).  

### Preservation  
- **ELMCIP Record**: Documented under ID 11505, ensuring academic and archival recognition.  

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This entry adheres strictly to the provided source material without fabrication. Let me know if further refinements are needed!