# human-based computation

> Computer Science Technique

**Wikidata**: [Q843106](https://www.wikidata.org/wiki/Q843106)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Human-based_computation)  
**Source**: https://4ort.xyz/entity/human-based-computation

## Summary
Human-based computation is a computer science technique classified as a subclass of informatics. It serves as a broader category for specific methodologies, such as organismic computing, and related applications like human-based computation games.

## Key Facts
- **Classification:** Subclass of **informatics** (the study of computational systems, especially those for data storage and retrieval) and **computer science** (the study of computation).
- **Instance Type:** Technique.
- **Parent Fields:**
    - Informatics (class)
    - Computer Science (class)
- **Child/Sub-concepts:**
    - Human-based computation game (video game genre)
    - Organismic computing (a form of engineered human computation)
- **Aliases:** Distributed thinking, Human computation, Computacion basada en humanos, ヒューマンコンピューテーション, 基于人员的计算.
- **Identifiers:**
    - Library of Congress Authority ID: sh2011003825
    - Yale LUX ID: concept/9545b554-f9ab-46a0-8240-76c6c939ce4f
    - Freebase ID: /m/0bsjbt
- **Sitelink Count:** 6 (Wikipedia languages: de, en, es, ko, pt, uk).

## FAQs
### Q: What are the aliases for human-based computation?
A: The concept is also known as "human computation" and "distributed thinking." It has specific translations in various languages, such as "Computacion basada en humanos" in Spanish and "基于人员的计算" in Chinese.

### Q: How is human-based computation classified within science?
A: It is formally classified as a technique. Within academic hierarchies, it is a subclass of informatics and falls under the broader umbrella of computer science.

### Q: What are examples or sub-types of human-based computation?
A: According to structured data, "human-based computation game" (a video game genre) and "organismic computing" (a form of engineered human computation) fall under this category.

## Why It Matters
Human-based computation matters as a distinct class within informatics and computer science because it bridges the gap between biological cognitive processes and mechanical data processing. By defining a specific category for techniques that utilize human input as a computational component, it provides a framework for organizing systems where human intelligence aids in data storage, retrieval, or processing.

Its significance is further highlighted by its recognition in major library authorities (such as the Library of Congress) and its structural relationship to emerging fields like organismic computing. The existence of a specific "human-based computation game" genre underscores its practical application in leveraging human activity for computational goals.

## Notable For
- **Taxonomic Hierarchy:** Being a direct subclass of **informatics**, a field established in 1957.
- **Interdisciplinary Nature:** Bridging standard computation with organismic computing and video game genres.
- **Global Recognition:** Having established Wikipedia entries in 6 languages (German, English, Spanish, Korean, Portuguese, Ukrainian).
- **Academic Cataloging:** Possessing a dedicated Library of Congress Authority ID (sh2011003825) and Yale LUX ID.

## Body
### Hierarchical Classification
Human-based computation is defined as a **technique** within the broader field of knowledge. It is structurally positioned as a subclass of **informatics**, which is the study of computational systems, particularly focusing on data storage and retrieval. Informatics itself is noted to have inception dates back to 1957. Additionally, human-based computation falls under the general class of **computer science**, defined as the study of computation.

### Related Concepts and Sub-classes
The knowledge structure for human-based computation identifies two specific related classes:
*   **Human-based computation game:** Defined as a video game genre that utilizes the principles of human-based computation.
*   **Organismic computing:** Described as a specific form of engineered human computation.

### Identifiers and Metadata
The entity is tracked across multiple knowledge graphs and library systems.
*   **Wikidata & Wikipedia:** It holds a sitelink count of 6 and is categorized under "Category:Human-based computation."
*   **Library Systems:** It is registered in the **Library of Congress** under the authority ID `sh2011003825` and the **National Library of Israel** under ID `987007568091505171`.
*   **Academic Platforms:** It is associated with a Quora topic (`Human-Based-Computation`) and holds a Yale LUX ID (`concept/9545b554-f9ab-46a0-8240-76c6c939ce4f`). It was formerly indexed in Microsoft Academic with ID `553068054`.

## References

1. Freebase Data Dumps. 2013
2. National Library of Israel Names and Subjects Authority File